Total War: ATTILA

Total War: ATTILA

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The Temple Of Sol Invictus Reborn Overhaul
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Tags: mod, Overhaul
File Size
Posted
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599.926 KB
16 Apr, 2021 @ 11:07am
4 May, 2022 @ 3:09pm
2 Change Notes ( view )

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The Temple Of Sol Invictus Reborn Overhaul

Description
Hiya everyone! have you ever wondered why the Graeco-Romano pantheon is just G-dam terrible in this game, I have, and Sol Invictus? don't even get me started. 1 experience rank for 125 food for an expensive IV tiered temple to him?, bah!, terrible! what an injustice to the eternal, sun god, himself! So I Decided to only Overhaul the temple dedicated to him, so much so that emperor Aurelian, himself would cry tears of joy instead of sadness and disappointment.......

The Changes; gave plus 10 to morale (Infantry), melee attack (for infantry), experience (the original stat was a pathetic 1, lmao, for infantry), melee damage (infantry), missile range (for skirmishers) Missile damage for ranged units and finally for the units buffs, Missile fire-rate for ranged units

upped both the religious conversion to Graeco-Romano and the public order bonus to 20

lowered the food cost for it to 40 instead of a ridiculous 125

(The Sol Invictus Reborn Overhaul mod is incompatible with my plague'b'gone mod, although i'll be working on a separate version where I include both *this* *and* the similar sanitation buff changes to the sanitation buildings like in plague'b'gone)

((This mod goes great with the "Imperium Praetoria" mod too, as your forces are a good amount of infantry and a few decent ranged units and you start with Graeco-Romanism!!))

(((Edit; The one with both changes is now Up!; it's called The Sol Invictus Reborn Overhaul Now with Plague'b'gone!, Now you can play with both of them!))

((((This is the standalone, incompatible version, if you don't like the changes of Plague'b'gone or don't wanna use it, use this one)))

(Update as of May 4th 2022: All of my mods should now be ((Hopefully)) more compatible with more mods now; I didn't know that I had to add the tittle of the mod in the junctions table, will copy and paste this into my other mods)
9 Comments
Hellseeker13 25 Jan, 2023 @ 3:27pm 
SOLEM INVICTUM LAUDATE ! Time to give the filthy Huns a taste of Sun-blessed roman steel.
Tzard Nickolas "The Lit" Romanov  [author] 25 May, 2021 @ 5:54am 
your welcome!
Czaritsa 25 May, 2021 @ 4:45am 
Praise The Sun!
(And thank you for this mod!) :steamhappy:
Tzard Nickolas "The Lit" Romanov  [author] 21 Apr, 2021 @ 5:08pm 
I don't know if it does or not since I dont play with it, maybe? maybe not?
LizardWithAHat 21 Apr, 2021 @ 1:44pm 
does this work with Agrez and Zumas unit mod? that mod adds 2 units only recruitable at tier 3 roman pagan temples? thanks in advance!
Cararctacus 18 Apr, 2021 @ 2:54pm 
Wait until Biggus Dickus hear about this.
Mazort 18 Apr, 2021 @ 11:25am 
thank you man <3
Tzard Nickolas "The Lit" Romanov  [author] 18 Apr, 2021 @ 7:04am 
this mod only effects The Sol Invictus "Basilica" (should be pretty obvious but thats okay :) ) , it's one of the final Tier IV buildings in the Graeco-Romano Temple chain, you have to either change from catholic to graeco-roman for the vanilla factions, yourself, or start with a mod that either makes them pagan or with a new modded roman faction that is from the start *Like Imperium Praetoria* , if you still don't see any changes to the sol invictus basilica or "temple", there might be an incompatibility with another mod that uses the building effects junctions file, it would help me alot if you told me what mods you have, that might directly affect buildings.
Mazort 18 Apr, 2021 @ 4:25am 
sorry I'm stupid: I can't find the new temple on Grand Campaign and I can't see any difference with the Greco Roman religion. Can you help me?