RimWorld

RimWorld

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Ancient Rim - Mediterran Factions (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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15 apr, 2021 @ 13:28
24 jun @ 13:26
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Ancient Rim - Mediterran Factions (Continued)

I 2 samlingar av Mlie
Mlie's resurrected mods
840 artiklar
Ancient Rim (Continued)
8 artiklar
Beskrivning

Update of konis mod
https://steamproxy.net/sharedfiles/filedetails/?id=1734664809

- Factions (except Macedonia) is no longer permanent enemies of the Empire



[dsc.gg]
[github.com]


Ancient Rim is a mod series that expands the cultural and technoligial timeline beyond the vanilla neolithic, industrial and spacer stages.
The Mediterran Factions mod populates RimWorld with factions that use the gear addet by Ancient Rim - Mediterran Edition/ SPQRim.

Details:

Rome and Sparta that have neutral or slightly negative relation to the player
Hellada which is rather friendly
Macedonia which is hostile and won't pursue for peace in its imperial interest


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


7 kommentarer
Sky_Void 2 mar, 2023 @ 4:46 
you're a god for rebooting this
Solarius Scorch 18 jan, 2023 @ 2:21 
I've recently met Macedonia at least. On 1.4.
TurtleShroom (HACKED, RECOVERED) 17 jan, 2023 @ 11:29 
@Andreamarzella123

Are you on V1.4 ?
Frotto100 17 jan, 2023 @ 10:51 
The new factions won't show up, i tried to load up only the required mods and they still don't show up
Aziz 13 jun, 2021 @ 6:14 
I love you
Mlie  [skapare] 3 maj, 2021 @ 0:19 
@Lanthrudar They should be visible under Weapons/Shields
Lanthrudar 2 maj, 2021 @ 19:24 
Original version of this the shields did not fit in any stockpile and they couldn't be smelted, has this been fixed by chance?