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it looks like it does when i try it on dummies
The build's breakpoints aren't really centered around crit breakpoints because you're only getting a crit volley every 10 seconds guaranteed and a 15% otherwise. It's not consistent enough to build around crit breakpoints alone so the build is mainly centered around single arrows or non-crit volleys with ranged spam. It's not really a build that engages in melee combat often except for temp health.
That being said, the breakpoints I had listed were because I had attack speed on charm. This build was made over 2 years ago, and looking at it I think chaos/skaven on charm and zerkers / crit on ranged is a better choice overall. So I have changed the build in the guide to reflect that. You should be able to oneshot crit volley zerkers which is nice, while maintaining all the non-crit breakpoints of the previous build.
I still have few questions tho. The build utilizes 10% Power vs Infantry plus 10% Power vs Armored for breakpoints, but doesn't 10% Power vs Skaven plus 10% Power vs Chaos cover more enemy types? Am I missing something?
With 10% Power vs Skaven and 10% Power vs Chaos, I found that the crit volley is 3% power short to 1 shot Berserker and Plague Monks, 17% power short to 1 shot Bestigor. Is it worth to use Blessed Combat power boost just to reach the breakpoints? Since these enemies have different armor types, it's hard to reach both breakpoints at the same time. Any suggestions? If I stick to Prize Bounty, which breakpoints is more important?
Mama mia that's some tasty spaghetti. Good cooking Fatshark.
If you’ve got any other builds that are fringe I think myself and others would still like to see them. I’ve tried almost all of yours so far and each one has interesting small changes that have a great impact on gameplay. Really fun.