Crusader Kings III

Crusader Kings III

177 ratings
Advanced Vassal Manager
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99.007 KB
10 Apr, 2021 @ 5:52pm
13 May, 2023 @ 7:41pm
8 Change Notes ( view )

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Advanced Vassal Manager

Description
- DON'T FORGET TO VOTE -

Inspired by HYPE's mod VassalManager.

Features:

• Grant Titles
  • Grant Cities
  • Grant Temples
  • Grant Castles
  • Grant Counties
  • Grant Duchies
  • Grant Kingdoms
  • Grant Duchies to Dynasty * NEW *

• Revoke Titles
  • Revoke Every Title
  • Revoke Every Title of Infidels - different faith -
  • Revoke Every Title of Barbarians - different culture -
  • Revoke Every Title of Pinned Characters
  • Revoke Every Title of Not Pinned Characters
  • Revoke Every Title of Non-Dynasty * NEW *

• Miscellaneous
  • Feudalize All Tribal Holdings
  • Convert Subjects' Faith
  • Depose/Abdicate Throne

Special thanks to Asslate for French translation.

P.S. This mod is totally translatable. If you guys help translating I could upload them. Localization files are under "..\steamapps\workshop\content\1158310\2453359354"
89 Comments
Commissar [GSF] 29 Apr @ 4:58pm 
can we get "grant kingdoms to dynasty" option?
Jevarah 16 Feb @ 9:58am 
i am really grateful for this mod, many thanks
is it possible to add an additional option to grant counties to dynasty members?
Liam 11 Jan @ 9:12am 
Yeah that's mostly the command I use, I think it's probably something to do with compatibility with the Warcraft mod and revoking titles, haven't had the issue with any other mod
The Big Bad Wolf ♕  [author] 9 Jan @ 12:10pm 
969-989 is in Revoke Every Title of Pinned Characters section of the mod. Looking at the code all I can think is, maybe you've clicked it while not having any pinned character. In that case just deactivate the mod, launch the game, save while mod is inactive, exit, re-activate the mod and launch the game. Mod is perfectly safe to deactivate.
Liam 9 Jan @ 3:11am 
Hello, I am getting a crash at random times. Here is what the error log says

[14:26:53][jomini_script_system.cpp:276]: Script system error!
Error: change_title_holder effect []
Script location: file: common/decisions/advancedvassalmanager_decisions.txt line: 989

[14:26:53][jomini_effect_impl.cpp:360]: Warning: while loop with no specified max aborted after executing 1000 times at file: common/decisions/advancedvassalmanager_decisions.txt line: 969
The Big Bad Wolf ♕  [author] 8 Jan @ 12:05am 
If you are granting counties most of the time then this is true. County holders get physique related traits as these are most likely the characters that will be your knights in a realistic game. If you like you can remove the "giant = {}" line from advancedvassalmanager_character_templates.txt. Unless I update the mod, file won't be updated.

For the grant duchies thing, I don't play the game anymore so I just can't be bothered, lol.
hades 7 Jan @ 10:17am 
The grant duchies and kingdoms decisions should try to grant titles to whoever controls their respective titles capital, rather than being chosen seemingly at random. Also, I don't know if this is intentional or a bug, but the vast majority of characters spawned by using this mod seem to have the "giant" trait. Those are my only issues; otherwise, great mod.
The Big Bad Wolf ♕  [author] 22 Dec, 2023 @ 1:01pm 
Just checked the file and it should work. Nothing's changed.
Mazquerade 15 Dec, 2023 @ 12:51pm 
Does this still works for current version?
Siveen 26 Sep, 2023 @ 8:59pm 
re: launcher issues

Probably better to use Irony Mod Manager anyhow...