RimWorld

RimWorld

79 ratings
SOS2 Play with Spore
   
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Mod, 1.2, 1.3
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1.447 MB
9 Apr, 2021 @ 6:55am
2 Aug, 2021 @ 11:29am
3 Change Notes ( view )

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SOS2 Play with Spore

Description
Please estimate my addon. The more marks it have - the more people can see it.

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You don't want to sacrifice your prisoners to archotech spore and you have no royalty dlc to force your colonists to meditate near to spore?
Well, this mod is a solution for you. Just play with your spore in diferend games to incrase it's mood.
Why? Because, why not?
Spore is a 'person' too and it's normal to every person to be sad without interaction with other persons.
This addon fix this problem. From now your pawns can play with your ship AI to make it feel less bored :)

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Current mod version: 1.1.4 (1 relase 1 update 4 changes)
Next update: I don't know, lol :P Hope I have more time to improve this...

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What this mod add:

1. ArchoChessTable - standart (+0.5 mood if full game played (smaller if not full))
2. ArchoPokerTable - standart
3. ArchoBilliardsTable - double increase (+1 mood if full game played (smaller if not full))

Very expensive recreation objects, that can increase archotech spore mood and psy field strength they connected to.

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How this works:

Any objects added by this mod have custom job driver and after and of the job done my mod calculate how much time my pawn spend playing with spore.
If he/she play full time (4000 ticks bu default) then spore get maximum increase (0.5 by default)
If between 3000 and 4000 then spore get 1/2 of normal increase (0.25)
Between 2000 and 3000 - 1/4 of normal increase (0.125)
Between 1000 and 2000 - 1/20 of normal increase (0.025)
Between 0 and 1000 - 1/100 of normal increase (0.005)
I think it's fair settings...

Mood increase value calculation: spore_mood = spore_mood + (mood_increase_calculated_by_spended_time * thing_mood_modificator * multiplicator_from_settings)

thing_mood_modificator = 1 by default (only billiards table have 2 (double increase))

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In this update:

F. Fixed billiards table; from now it works like other objects without glichies.

C. Changed billiards table joy gain factor: 1.5 -> 0.9 (1.5 is too overpowerd)

A. Added settings tab. I am not good at balancing mods, so if you think that my mod is overpowerd just change the mood multiplicator (1 by default; min 0(switch off the mod); max 3). I am sorry, but there is still no "return to default" button. If you realy want to set your modifer to default - change it in config file of my mod in appdata folder (see guides in internet)... Warning this modificator don't affect psy field strength increase. In settings you can also enable log messages, but I don't think you need them...

R. Removed source code. I don't think that this LARGE and useless for game trash is needed to you. It's just copyes of libruaries. I will upload it to github soon anyway.

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Future features: (may be)

1. ArchoTeleskope - randomly rare incrase mood to 2 or more

2. ArchoSocilalCenter - needs ai, but helps spore to save it's mood (if it suddenly go down too much)

3. ArchoTablet - from now it's imposible for modmaker like me but i hope in rimworld it will work like "smart home area" (spore can switch anything if you ask but for 0.1 mood point)

4. ArchoMaker - on this thing you can make archotech gifts, but every gift cost spore mood and A LOT OF RECORSES so beter not use this very often.

L. Russian Language Support - full russian translation

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P.S. Sorry for my bad English, and please don't throw rotten tomatoes in my face)))
I created this mod mostly for my needs and I hope you like it (if your needs are the same as mine)...
32 Comments
dr_bobs 11 Jul @ 12:23pm 
1.5?
whenwrašk 17 Jun @ 5:59pm 
will this be continued?
Thundercraft 10 May @ 2:35pm 
@Black_Overlord
This is merely an addon for the SOS2 (Save Our Ship 2) mod, which has yet to push an official release for either 1.4 or 1.5. So how is it fair to expect addons like this to release an update for either 1.4 or 1.5?

Granted, there is an "Experimental" version of SOS2 for RimWorld 1.4 (and, possibly, for 1.5), but that's basically an unofficial non-release for testing and only available on GitHub, not Steam Workshop.
Black_Overlord 10 May @ 9:59am 
1.4 and 1.5?
-AmroWazzan 3 Jan, 2023 @ 1:41am 
"diferend" "incrase" "realy"
minor mis-spellings, Yea english sucks, i hate it too.

btw Great mod! finally i won't have to hold prisoners just to satisfy the madness of this Archotech spore, Thanks!
surprisingly Prisoners can cause lag in my game, so yea, i can consider this mod as a Performance solver too :steamthumbsup:
Velxra 21 Oct, 2022 @ 5:14pm 
Please update to 1.4
EmuBoy 30 Mar, 2022 @ 6:02pm 
Dose this mod still work?
thatoneguy 21 Mar, 2022 @ 9:08am 
Didn't work for me sadly; Playing with the spore did not raise the mood, and building any of the buildings (I tried both the pool table and the chess table with dev mode) breaks SOS2 so that any ship battles you encounter will fail to end when you destroy the enemy ship, basically making the mod unplayable.

For some reason this bug only occurs when the actual furniture is built somewhere on a map; just having the mod loaded doesnt seem to affect SOS2 at all.
M.A.G.Gen.  [author] 25 Feb, 2022 @ 11:13am 
Hah... Yep) That's a bug... Or maybe a feature... I need to think about it))) Thanks for answer.
9900k-714 19 Feb, 2022 @ 7:59pm 
It seems the mood could get more than 100 with this mod, is it a bug or just a design? OwO