Space Engineers

Space Engineers

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Stargate Transporter Rings
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Type: Mod
Mod category: Block
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4.903 MB
7 Thg04, 2021 @ 10:43pm
19 Thg07, 2021 @ 7:19pm
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Stargate Transporter Rings

Trong 1 bộ sưu tập tạo bởi Sherbert
Stargate - Lost Civilizations
8 vật phẩm
Mô tả
Stargate Transporter Rings

Stargate Transporter Rings adds 2 blocks, The Ring Platform, and the "Eye of Ra".

The Ring platform automatically seeks a lock with any other platforms withing 50km of itself. It searches directly above and below in a 10 degree cone, and will lock on automatically.

The Eye of Ra augments the ring platform. When no other rings are available for pairing, the Eye allows you to use the ring to transport to/from anything it can see withing 50m, simply aim directly at the object, platform, or surface and it will transport you their. Control the Ring remotely and you can recall yourself back onto your hovering ship with ease.

Update 7.19.21 Added a control to choose gate lock on direction (does not save on reload) Updated teleport code to be much smoother and now realigns properly(players and grids)

please limit to 1 per grid


Models by Bad_scr


Because I was asked, As a WIP, I do ask that anyone wishing to re-upload contact me for permission. If I don't get back to you in 24 hours, then please provide a link, remove the picture, and keep re uploads unlisted. Thank you
148 bình luận
Sky walker 17 Thg08 @ 3:06pm 
Could You Make A Small Grid Version For The Other Small Grid Stargate Creations Out There
Tim2162286 29 Thg07 @ 5:40pm 
So, looks like it might have been a bug from the 2 grids being connected when the upper ring was initially powered, and took a game restart to actually update. loading the world up today and both rings worked perfectly fine from the start.
Tim2162286 29 Thg07 @ 5:33pm 
They were 2 separate grids. I did connect the 2 at one point to get some power up there, but have since build a dedicated solar array and disconnected them again. I can try completely dissembling and rebuilding the top ring platform, but i have noticed some other bugs in my world, so might just be a corrupted save.
Sherbert  [tác giả] 29 Thg07 @ 2:17pm 
Same grid? if so then it only "registers" the first gate It would require a major update to the code to fix. Breaking the pillar should solve the problem.
Tim2162286 28 Thg07 @ 6:31pm 
Going down seems to be bugged for me. I built a ring, then a 20 km pillar straight up, and then a second ring, so the 2 rings were perfectly aligned. The bottom ring will connect to the top, but the top doesn't connect to the bottom.
Sherbert  [tác giả] 16 Thg06 @ 1:28pm 
Alignments tight, so if you go down your ship will need to be directly above the rings (by that i mean if you drew a line straight up).
talyncrais04 15 Thg06 @ 11:46pm 
Rings will teleport down but wont teleport up? One goes Green/Blue but the second stays yellow
ⒹⓔⓐⓓⓜⓐⓝWalking 3 Thg05, 2023 @ 8:44am 
dude, awesome. wish there was the light flash effect from the show.
Sherbert  [tác giả] 20 Thg04, 2023 @ 4:36pm 
thiers if i recall a 15 degree cone that the destination must be inside, the ring should turn green when it has a lock
Sherbert  [tác giả] 20 Thg04, 2023 @ 4:35pm 
@Bacon Overlord sorry for the delayed response I missed your post. the gates have to be lined up where the one you are using has to be directly pointed at the one your jumping to