Space Engineers

Space Engineers

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Stargate [Energy Production] (ZPM hub)
   
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Type: Mod
Mod category: Block, Script
File Size
Posted
Updated
44.884 MB
6 Apr, 2021 @ 7:04pm
25 May @ 3:24am
6 Change Notes ( view )

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Stargate [Energy Production] (ZPM hub)

Description
This is a split version of the original Stargate Mod.

This only contains the ZPM Hub, Naquadah generators, and ZPM.

This is for players that want just the energy production blocks, and none of the rest of the bloat.
Note, this does not contain the Ore, but requires it.

NOTE
This version contains a new ZPM Hub. It's powered by a new ZPM component, and shows you percentages. This is a new block, and replaced the old ZPM hub.
These have now been added to the larger modpack.

This requires the separate Ores mod, however it will be pulled in automatically.

ZPMs are uncraftable and non-rechargeable, but available on the Economy NPC stations, and as cargo/encounter drops (Tel'tac ZPM freighter).

Stats
ZPM Hub
  • Maximum output: 6 GW (with 3 ZPMs; 2 GW per ZPM)
  • Minimum output: 1.08 MW (anything less wastes fuel)

ZPM:
  • Maximum energy potential: 12 GWh
  • Maximum output: 2 GW
  • Total time at max output: 6 hours

Naquadah Generator:
  • Maximum output: 25 MW
  • Fuel: Naquadah Ingots (changed from previous version)

Disclaimers
This mod is not authorized for commerical use, including but not limited to Tebex server monetization.

As of 14 Jan 2021, re-uploads of the Stargate mod are not allowed without permission.
Please reach out to me on Discord: Gwindalmir#4453.
I do not monitor Workshop comments.
33 Comments
Blitzkrieg762 23 Mar @ 9:10pm 
Any chance you could make the ZPM's rarer but have more lore accurate power? I think what it is supposed to be is 700 GW +
AkagiVoid 26 May, 2023 @ 12:45pm 
@Gwindalmir Confused about "Maximum energy potential: 12 GWh"? >w>
How 2 reach dat? ?w?
Does not care if the ZPM HUB goes KABOOM either. X3
Tumor 30 Dec, 2021 @ 10:02am 
I've captured several more Tel'tac freighters now, one had two zpms but the rest had none. Still haven't had any luck with Liquid Naquada yet.
Tumor 24 Dec, 2021 @ 2:57pm 
I just captured a Tel'tac ZPM Freighter and it didn't have a ZPM. It spawned today. It did have some ingots from this mod and a staff weapon (no ammo for it, unfortunately).
ShadedMJ 23 Dec, 2021 @ 6:22am 
Offtopic @ Gwindalmir : About changing inventory not affecting existing blocks, that's a Keen thing which may or may not be intended. Original assembler had lower inventory, but then Keen increased its inventory, but they never updated their saves. The earth-easy-start assembler (in 2021) has the old (2015) inventory value.
Devilmedic 7 Dec, 2021 @ 9:06am 
How do we change the output on zpms?
TORGMASTER 13 Nov, 2021 @ 1:30pm 
really good...can you accpet my firend request?
i have some questions :D
Gwindalmir  [author] 26 Jul, 2021 @ 1:07pm 
I posted an update, this fixes the inventory size, and ZPM not appearing in freighters.
Also, depleted ZPMs can now be broken down for materials, and old legacy ZPMs can be converted to the new one by placing them into the ZPM Hub.
Gwindalmir  [author] 22 Jul, 2021 @ 10:00pm 
Ok, I found out the issue with the inventory space.
It turns out changing it doesn't affect existing blocks, for some reason.
I'll post a fix for this soon, but you'll have to rebuild the blocks to get the updated inventory size.

It should give you 100L on realistic inventory setting.
Gwindalmir  [author] 5 Jun, 2021 @ 8:35pm 
@BlisAx, I've seen reports of that, but I can't reproduce it. The Cargo space for me shows 100L, and I can't get it lower than that.

Would you mind sending me the world?