Space Engineers

Space Engineers

417 ratings
Coilgun Battery
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Type: Mod
Mod category: Block
File Size
Posted
Updated
29.517 MB
6 Apr, 2021 @ 4:04pm
19 Feb @ 3:11pm
26 Change Notes ( view )

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Coilgun Battery

Description
Adds in a quad twin barrel repeating Coilgun with retracting/extending animations. Its uses hybrid ammo meaning it takes both a physical ammo (Magnetic slugs) and energy to fire.
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The Coilgun is largely considered a step up from smaller, weaker Gatling turrets. The Coilgun with its high powered repeating barrels brings a much bigger bunch to larger craft/ship where the Gatling turret would struggle. Its high speed Magnetic slugs give it strong damage output against shields (Damage modify) and modest damage output to heavy armor allowing it to tackle bigger ships and at longer range (2250m) when compared to Gatling turrets. ~~It also doubles as a line of defense against missiles and other projectiles being able to target and destroy them with relative ease during weapons testing even against more advance smart (homing) missiles.~~

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Stats
Weapon Removed
M1-A1 Coilgun Main Battery + Magnetic Slugs
Damage: 750per shot
ROF: 3.3 per second
Range: 1000m
Shield damage: modify of 2.5x
Heavy armor damage: Modify of 1.5x
All other blocks: Normal damage
Mag:40
Energy requirements 8-9ish MW

M1-A2 Coilgun Main Battery + Depleted Uranium Slugs
Damage: 1750per shot
ROF: 4.5 per second
Range: 3000m
Shield damage: modify of 3.5x
Heavy armor damage: Modify of 3x
All other blocks: Normal damage
Mag:40
Explosive Damage:500
Explosive Radius: 6m
*Stats may change as feedback comes in*
Other info:
These are fully colorable/paintable
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ChangeLog
M1A1 Removed
Adjusted build cost of M1A2

Upcoming Update
Fully Retractable version
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KNOWN ISSUES
Conveyors dummies issue is known and will be fixed in the rework update. The ports still work
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This mod requires weaponcore
https://steamproxy.net/workshop/filedetails/?id=1918681825

If you like this weapon consider checking out my other weapon the JDD and [APES]
https://steamproxy.net/sharedfiles/filedetails/?id=2370861426
https://steamproxy.net/sharedfiles/filedetails/?id=2491104114&searchtext=

If you would like to support me and more creations ;3
https://paypal.me/JacobLCollins?locale.x=en_US
Discord
https://discord.gg/5buf2myy3g
If you would like to see teasers,give feedback on current weapons and future projects and discuss what future weapons I shall make consider joining the discord. :3
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Teaser for next project:



Coming Soon
143 Comments
Killerbee77  [author] 31 Oct @ 10:09am 
There is not
idiotintraining 31 Oct @ 9:22am 
is there a non weapons core version by chance?
bwinicherx115 27 Jul @ 1:11am 
this mod is deffinatly the best spirit of fire guns i agree with prev commenter
vik.martinchuk 30 Oct, 2023 @ 12:11am 
Nice design, very detailed and elaborate. I always use this mod in my game.
Captain Jean-Luc Picard 12 Oct, 2023 @ 2:23pm 
Alright, think I will use both because I prefer the Spirit of Fire look of these when on and off compared to the modpack
Killerbee77  [author] 12 Oct, 2023 @ 12:14am 
I can't really say as I have not used his pack
Captain Jean-Luc Picard 11 Oct, 2023 @ 10:45pm 
I see the inspiration from the Coilguns on the SoF. How well do these compare to the deck guns in the UNSC weapon pack
Killerbee77  [author] 4 Jan, 2023 @ 1:50pm 
By turning it off
Swidem 4 Jan, 2023 @ 1:17pm 
how do you retract it?
Killerbee77  [author] 25 Jan, 2022 @ 8:28am 
Yeahhh that’s true. Glad ya like them :)