The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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The Human Race
   
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Category: Races
File Size
Posted
Updated
54.826 KB
1 Apr, 2014 @ 7:34pm
2 Apr, 2014 @ 4:55am
4 Change Notes ( view )

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The Human Race

In 1 collection by Faces The Wind
"Legendary Mode" -Dawguard/Dragonborn Collection
90 items
Description
Labelled as "Human" for lack of anything else in common.

Stereotypically found in the heartland of the empire, those of mixed human blood are often considered to be Imperial for the purpose of racial profiling. Children of mixed Nord, Redguard, Breton and/or Imperial heritage are not exceptionally talented as mages, warriors or thieves. Being Less hardy than their war-bred kin they focus on the use of armor and the skills of craft and trade.

Being born without specialized talent or great physical ability leads most Humans to take great effort to achieve the same level as their more talented peers. By developing a life style defined by effort and attention to detail the average human is able to learn skills more rapidly than the more talented (and lazy) adventurer.

Speech +5
Smithing +5
Alchemy +5
Enchanting +5
Light Armor +5
Heavy Armor +5
Restoration +5

Health 90
Magicka 100
Stamina 100

Active Ability:
Erudite +15% skill growth rate



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Bugs/Notes
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-Not compatible with Apachi Hair Mod

-It appears that Erudite does not stack with Lovers Stone or Rested Bonuses, which also don't stack with each other.

-Use console command showracemenu to get a wider range of skin/hair color (including blue and red)!
Do not change race or presets, will automatically change initial skin color, will not provide change of hair styles.

-P.S. This is my first Mod, enjoy!
46 Comments
digitalAlchemist 29 Aug, 2017 @ 11:50am 
im probably one of the few that actually like this, because rather than inheriting all sorts of traits, humans have to work towards gaining traits, one thing that would be a nice change though is less mp rather than hp, purely for the fact of how often humans are portrayed in these sorts of lore, such as d&d for example
HollowShell 20 Jan, 2016 @ 2:43pm 
the bretons nords and imperials and other races are like Africans Europeans and Asians they are all human but just different features so... humans are just a bunch of different races in TES that are something "man-kind" or something like that like the elfs are "mer" along with orcs and KHajiits and Argonians are "beast-folk" ._.
Sole Song 28 Sep, 2015 @ 12:55pm 
Think equivalent to Homo habilis, Homo erectus, Homo antecessor, Homo sapiens, all the variations of Homo to this day living at the same time.
florin65 8 Jul, 2015 @ 10:13am 
everyone is right but wrong yes nords redgurd and bretons also imperisals are human but not "HUMANS" as in us. if they were "humans" they wouldant each have a different way of playing exaple the brenton specilazises in magic. so they are not humans. (sorry for bad english im romanian)
Faces The Wind  [author] 14 Jan, 2015 @ 12:10am 
Also, Tamriel is a totally racist place. If you dig it, subscribe. If you don't, reading comments before posting is wonderfull. I would still love feedback about the racial exp boost from someone who tried it.
Faces The Wind  [author] 14 Jan, 2015 @ 12:08am 
You are totally right. Nords, like Redguards and Imperials are human. Bretons are mostly human. Humans are human, but not specifically Nord or Redguard or Cirodilic.
hermos 3 Jan, 2015 @ 5:15am 
RACIIIIIIIIIIIIIIIIIIIIIST NORDS R HUMAN
Arezou 17 Dec, 2014 @ 4:24pm 
ahem THE NORDS ARE SKYRIM HUMANS! sorry this annoyed me no one could tell that the nords are clearly humans
Jamma77 4 Jun, 2014 @ 9:45pm 
@fierry Apachi hair isn;t on steam because it's too big. It's about 145MB and the maximum filesize you can upload to steam is only 100MB
Faces The Wind  [author] 16 Apr, 2014 @ 2:55pm 
Could not find "Apachi Hair" on steam. If my previous suggestion doesn't help with your hair then you are having a unique problem. I found bald hairstyle mod and it worked fine. I hope that fiddling with the presets helps, otherwise you are probably looking at either compatibility or mod overload.

Best wishes,
-Fierry