Total War: WARHAMMER II

Total War: WARHAMMER II

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Sisters of the High Elves
   
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Tags: mod, Units
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5.538 MB
4. Apr. 2021 um 15:27
12. Sep. 2021 um 22:29
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Sisters of the High Elves

Beschreibung
This is the sister (ha!) mod to my More Sisters for Avelorn mod that I released some time ago. Go check out that mod for a more detailed description, but here's the Sparknotes version: This adds new Avelorn-inspired units to the entire high elves roster, contains a tweaked handmaiden retexture, and adds custom skills to Alarielle and Teclis to boost the new units.


Do NOT run this mod and More Sisters for Avelorn at the same time, or you'll crash your game.

Feel free to leave suggestions in the comments!
21 Kommentare
Samarai  [Autor] 26. Apr. um 17:11 
@auven. Sorry, but it will not be ported by me. Anyone is welcome to make their own port however.
auven 26. Apr. um 12:17 
Will this mod be ported to Warhammer III? It was always one of my favourites
pher.teve 11. Nov. 2021 um 6:39 
Hi, is this mod supposed to change the skin of the regular sisters to look like capeless versions of the handmaidens?
ilililovvv 9. Sep. 2021 um 3:02 
goooood
Samarai  [Autor] 9. Sep. 2021 um 0:46 
Updated for Beastie boys. I'm finally back from a long journey and had time to come back to this mod. For the building bug, I pored through and could not for the life of me find the cause of it. So, I just did the stupidest solution possible and moved all the units to tier 5. As compensation, I got rid of the additional building requirement for them, and verrrryyyy slightly upped their melee stats. Hopefully that'll solve the problems with these units disappearing from the recruitment pool! Let me know if there are other problems that arise, and hopefully it won't take me months to fix this time around!
JJskywalker 16. Juli 2021 um 10:12 
Gotcha! Thanks for the response, I've modded rimworld, but never total war, if I get into it I'll let you know lol
Samarai  [Autor] 12. Juli 2021 um 9:51 
@JJskywalker
Hey! thanks so much for looking into this bug! In theory it should be a relatively easy fix, but unfortunately, I'm halfway across the world from my PC right now, and only have access to a macbook (which can't run RPFM) so it may be quite a while until I can get an update out on this. If you'd like to try and adjust this mod to fix it, it's really quite easy, but otherwise I'll try to get an update out when I get back. Just don't be surprised if it takes a while!
JJskywalker 9. Juli 2021 um 15:32 
Found the issue, it seems the units are only allowed to be made in the lower variations of their respective buildings. Shrine of Asuryan for example, you can make the spears at building 4, but they are not allowed to be made at the upgraded building 5.
JJskywalker 9. Juli 2021 um 1:55 
Sorry for the spam, but just to ask, what is the campaign cap for these units? That may be the issue
JJskywalker 8. Juli 2021 um 18:32 
Nope, seems something in the game breaks recruitment, but I'm not sure what.