Project Zomboid

Project Zomboid

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90s Balance Pack for Brita's Weapon Pack
   
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Tags: Mod
File Size
Posted
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443.045 KB
4 Apr, 2021 @ 1:38pm
28 Apr, 2021 @ 10:44pm
17 Change Notes ( view )

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90s Balance Pack for Brita's Weapon Pack

Description
Not updated for Brita's 2021-06-04 update yet. If you want the new items, don't use this yet
Overrides distribution files for balance and anachronism issues.

The 90s Distro_01 is/was a mess. Some items aren't disabled properly and some are missed entirely.
This intends to fix that and also make the spawns more scarce and appropriate.

Distro_02 was used for the base for spawnrates as it had a nice balance. Any post-'93 weapons were disabled with the exception of the AK103, with the reasoning that I like it and '94 isn't too far off to take away from the immersion.
Aside from that, thermal sights, the Kill Bill katana and the war sword are completely removed as they, in my opinion, do not really fit and/or are overpowered. The military baton is also removed from zombies and residential spawns to only spawn in military location.

The long-term goal is to move around most of the spawns to more fit the idea of "realism"/immersion. This I hope to accomplish by, i.e., making sure in-service weaponry spawn in military locations and keeping the civilian spawns more appropriate.
Note: Unsure about the Korean Daewoo dates, comment for any corrections in enabling/disabling.

Update 210421:
Addon updated for the now released proper updated Swatpack

As with Distro_01 and Distro_02, make sure you enable/load this AFTER the main mod(s). Be sure to disable the other distros as well if you are using them.

Complete list of disabled spawns:
- check discussion thread for up-to-date list -

Credits to:
Arsenal[26]
Brita

Also huge thanks to Klean( twitch.tv/klean ) for making me jump back into PZ after many years, and inspiring me to make these config changes.

Workshop ID: 2446758750
Mod ID: Brita90sBalanced
Mod ID: 90sBalancePackPawLow
Mod ID: 90sBalancePackSwat
Popular Discussions View All (2)
9
18 Jan, 2022 @ 3:48am
PINNED: Suggestions
BlueDevil
0
20 Apr, 2021 @ 12:31am
PINNED: Changes
BlueDevil
102 Comments
The US Doctor 31 Jul, 2023 @ 7:37pm 
There’s an option in the mods tab in the settings under the Arsenal options and it says weapons after 1992 and you can set it to remove all spawns of anything after 1992
velsed 10 Jun, 2023 @ 5:17am 
what settings
Panopticon 7 Jun, 2023 @ 2:35am 
this mod isn't needed anymore guys...
have you even looked at the settings
OmniOperation 9 May, 2023 @ 3:16pm 
LISEN HERE YOU LIITLE MODDERT YOU BETERT UPDATE THIS AOR ELSE THE COMMUNTIOY WILL GET MAD AND WILL TAKE YOI8YHR OAKRHFEOJNFGJWHSDNFKJ;HSDNF;KJDSNFGJSDNFOJUSEDHFIJDSNJLFDNJGLNF/G rfsfdigfdhJGDFN'GO/DRNLJGMDF;/OGJDRTNHG;PILEDRTJG/LKEMRSDFJHV'OUDESRTHBV/DTVRBHVUERHGIRDJHGIDHUOGVHSDHKGFWEHFKGWED
TTV | Murgesh94 3 May, 2023 @ 2:27pm 
Will this mod ever be updated again?
WE SPOOKY FEW 1 May, 2023 @ 10:41am 
update ?
Dududart 26 Apr, 2023 @ 4:55pm 
update please? thanks!
Lillian 9 Apr, 2023 @ 9:07am 
update? :steamhappy:
Crow 9 Apr, 2023 @ 3:32am 
rip the only mod that makes brita weapons lore friendly

can't stand Firearms B41 because R700 with 12x scope can't aim more than 13 tiles.
b.cum 11 Jan, 2023 @ 4:46pm 
update?:)