RimWorld

RimWorld

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Silvalise Kobolds
   
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Mod, 1.2, 1.3, 1.4
File Size
Posted
Updated
2.418 MB
27 Mar, 2021 @ 8:32pm
30 Dec, 2022 @ 6:12am
14 Change Notes ( view )

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Silvalise Kobolds

Description
Adds playable Silvalise race! The Silvalise Kobolds are similar to Dogbolds, in that they aren't picky about food and they are small. But they also are friendlier and have more technology than the Dogbolds.

Stats by comparison to humans.
Humans: Move Speed 4.6, Min Comfy Temp 16, Max Comfy Temp 26, Total Temp Range 10, Fist Damage 8.2, Teeth Damage 8.2, Headbutt Damage 5, Health Scale 1, Hunger Rate 1, Body Size 1.

Silvalise Kobolds: Move Speed 6, Min Comfy Temp 10, Max Comfy Temp 30, Total Temp Range 20, Claw Damage 5, Teeth Damage 7, Health Scale 0.60, Hunger Rate 0.70, Body Size 0.75, Work Speed 1.15, Immunity Gain Speed 1.15, Mining Speed 1.25, Smoothing Speed 1.15, Trade Price Improvement 1.10.

Yes, I am aware that the temperature range is large.

These Kobolds do not get mood penalties for eating bugs, people, kibble, or raw food. They are not bothered by dead men's clothes or by lack of tables. They do not care about sleeping on the ground, darkness, or selling prisoners. None of these things give them a mood penalty, but that doesn't mean it isn't still beneficial to feed them well and give them comfortable beds. They just don't need it to maintain sanity.




Known Issues:
1. The same food issue as the Dogbolds, though I think that is fixed. I don't know for sure yet if the problem is entirely dealt with, but I have changed their food type to "CarnivoreAnimal" and "OmnivoreAnimal" just like the Rimhammer Beastmen in the hopes that it fixed the issue.

2. Just like the Dogbolds, they can't be scheduled for surgery to add prosthetics. And prosthetics can't be added in Prepare Carefully either. But they can be added in Dev Mode.
*edit* Prosthetics should work now. For future reference, I needed to put this in the General Settings
<humanRecipeImport>true</humanRecipeImport>


Not compatible with Biotech.
23 Comments
ArmoredAmpharos  [author] 27 Nov, 2022 @ 1:08pm 
A reminder that I have a Discord. And that I am working on updating all my race mods, I just haven't had a lot of free time to do so recently.

https://discord.gg/ncprGdtFWB
ArmoredAmpharos  [author] 13 Aug, 2021 @ 6:18pm 
Hey guys. Remember to check out the discussion on the Dogbolds page to put your 2 cents in for the next critter.
ArmoredAmpharos  [author] 31 Jul, 2021 @ 1:20pm 
Thank you. Of you're on when I get home tonight, I'll do that.
Ashilstraza 31 Jul, 2021 @ 12:25pm 
You should be able to message me on the alien framework discord, am in the list of race modders there.
ArmoredAmpharos  [author] 31 Jul, 2021 @ 9:27am 
I would appreciate it. I need the help
Ashilstraza 31 Jul, 2021 @ 5:13am 
@ArmoredAmpharos I could help you with updating if you would like.
ArmoredAmpharos  [author] 30 Jul, 2021 @ 1:25pm 
it's gonna be a long time i think. I can't figure out why they are broken. Nothing I am doing is working and i'm not getting any hits on the alien framework discord for help... So I may have to rebuild all my race mods from the ground up. Which sounds exhausting and time-consuming to the nth degree...
Electrochemical Alchemist 22 Jul, 2021 @ 1:29pm 
That's understandable, take all the time you need! I don't want you to feel rushed
ArmoredAmpharos  [author] 22 Jul, 2021 @ 1:05pm 
I will when I get a chance. Life has been a bit hectic and I haven't had any time for modding. But I promise I do intend to do so.
Electrochemical Alchemist 20 Jul, 2021 @ 12:25am 
Is there any chance that this will get updated to 1.3?