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Talking about doors, it's a part of a larger issue, the whole flow of the map turned out to be a very simple "click on everything untill something happens". That what i called a bad design.
But that was just an example of what i found to be done poorly, and not the reason why i found the map lacking. Again, i think that what it really has going for it, is that it really has a a soul, which is hard to do, and that shows to me that you can do some amazing stuff, so i'll be looking forward to what you'll make in the future.
It has like a movie clip symbol.
The use of cut-scenes to create NPC conversations and flashbacks was very well done. The trick with the camera angle at the ending room was very neat, I had never seen that before in a Haydee mod.
I highly recommend this map, it isn't long but it is very good. Thank you Sundaydriver for your hard work!