Arma 3
60 ratings
Force Through - Tanoa [SP/CO18]
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry
Scenario Map: Tanoa
DLC: Apex
Tags: Tag Review
File Size
Posted
Updated
792.833 KB
24 Mar, 2021 @ 1:25pm
19 Dec, 2021 @ 3:24am
15 Change Notes ( view )
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Force Through - Tanoa [SP/CO18]

In 1 collection by Satanic Warhamster
Force Through
10 items
Description
Force Through is a game mode where two sides fight to push the front line of the battle towards the starting position of the enemy side.

AI groups spawn continuously and move independently, sharing their intel about known enemy locations among each other and responding to known nearby targets, trying to find an advantageous position to attack from.

Before the mission starts, the location of the battle can be selected by the server host (or the player in SP).

In single player mode players can switch to any other unit at any time using team switch (U button).
In multiplayer mode players can join other players or AI-controlled groups so they don't have to go lone-wolf.

Made using my AI vs AI Battle Template. The source for this mission is available here:
https://github.com/RimantasGalvonas/Arma-3-AI-vs-AI-Battle-Scenario-Template#example-missions
You may make modifications but please credit me in your uploads.
9 Comments
Satanic Warhamster  [author] 25 Aug, 2023 @ 12:17am 
@Bendy, I think Giraffe is referring to this: https://steamproxy.net/sharedfiles/filedetails/?id=338988835
Bendy 25 Aug, 2023 @ 12:12am 
@Giraffe what is MCC?
Lach 24 Jul, 2021 @ 10:12pm 
Hours of fun with MCC. I need my life back.
Djak 19 Jul, 2021 @ 2:14pm 
Great sandbox scenario ! Would love a version with combined arms (infantry, land vehicules and air vehicules). :IS2:
Satanic Warhamster  [author] 17 Jun, 2021 @ 3:11pm 
As for the background music, sorry, I won't be doing that. But you can try giving this mod a shot: https://steamproxy.net/sharedfiles/filedetails/?id=2105618121
Satanic Warhamster  [author] 17 Jun, 2021 @ 3:09pm 
Thank you very much!

Yes you can! Follow the instructions in the Installation section until point 8. Then download the Force Through missions from the Example missions section. Open one with the editor, copy everything, open your new mission and paste. Then fix the placement a bit. Replace the Description.ext file with one from a Force Through scenario and it should done.

To change the factions you have to change the faction variables in the Spawn AI and Spawn AI: Spawnpoint modules. However not all modded factions are compatible with the Spawn AI modules and you would need to do some scripting to make them compatible. If you open the Cam Lao Nam scenario you'll see a SpawnAI_module_groups_init_adapter_for_Vietnam_factions trigger with a modified spawner group's initialization code that you can use as reference. I've also done one for RHS factions, here: https://pastebin.com/raw/kEFTX6UQ

Don't hesitate to ask if you need help.
Fluffy GS G5 17 Jun, 2021 @ 2:20pm 
Verz nice game mods! I'm also very surprised performance wise, there is a huge firefight with idk how many diferent AI groups, very intence but the FPS stays very stabel! :steamhappy: Woll done. The only suggestion i would have is like, to add some background music. But again, very nice job! :steamhappy:

If i understood rigth: with the download from Github, i can extract this type of mission in any other map?
Liberty_Valance 1 Apr, 2021 @ 1:36pm 
boring
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 26 Mar, 2021 @ 2:59pm 
Niiiiiice!