Hearts of Iron IV

Hearts of Iron IV

218 ratings
Mental [DISCONTINUE]
5
2
2
3
3
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
14.797 MB
23 Mar, 2021 @ 1:10pm
10 Apr, 2022 @ 12:52pm
37 Change Notes ( view )

Subscribe to download
Mental [DISCONTINUE]

Description
Rework in progress!
*Old content are under reworking and may disable on this time*


About
This mod introduces new decisions that can be made during gameplay, modifies and emphasizes stability's role in the overall game, and adds concepts such as civil unrest via protestors.
This mod is only compatible with Road to 56 and the base game. It should be noted that this mod is still a work in progress and is currently still in the testing stage, so It's may has bugs and something not make sense with realistic logic.


Support Mod
The Road to 56


Feature
- Establish Decision
- Transfer Decision
- Civil War Decision
- Colony Flag Decision (Only work for United Kingdom for now)
- Randomize Dynamic Country Flag
- Focus Tree Restoration


special thanks for Groovy
I'm not an english speaker, all of these text has fixed by Groovy (Thank you very much).


- This mod will not get abandoned, This mod still get continue update when i feel like to work with.

More Tags for Mod
- Realism, Realistic
- Alternate
- Improve Gameplay
- Fixs
- Focus Tree
- Events
Popular Discussions View All (1)
2
27 Mar, 2021 @ 11:21am
Compatibility
Blitkz(ruso)
114 Comments
CHMURFwho 21 Jan, 2023 @ 7:35am 
OHHH NOOO
MY MENTAL COLLECTION
Yopey7051 20 Jan, 2023 @ 2:30pm 
does this work?
Jared 30 Sep, 2022 @ 7:50am 
Good work
Jared 30 Sep, 2022 @ 7:34am 
hm
Vladimir Reznov 26 Jul, 2022 @ 2:54am 
Ah alright, thanks for the feedback, I guess I disable the mod in the meantime :(
Hope you get around your issue and update this mod!
Aikoku  [author] 25 Jul, 2022 @ 4:59pm 
@Vladimir☭Reznov Hi, I not really sure about the crashes reason but If I guess maybe there were 4 things:
1. Mod is out date
2. Some missing DLC may corrupt the mod (Maybe not)
3. New Hoi4 update about state may corrupt the mod
4. Playing as Dynamic nations (Exsample: D01, D02) may cause this problems (Maybe)

I'm sorry if this can't be much helpful :(
If possible I would like to update my Mod, but right now My PC can't handle this Mod that made by my owned haha.
Vladimir Reznov 25 Jul, 2022 @ 12:46pm 
Hey there, am having a problem where my game crashes whenever a decision is taken I think. According to my error log, The cause of it is:

[trigger.cpp:394]: common/decisions/MT_integration_state.txt:32: compliance: Invalid Scope, supported: State, provided: Country

Any ideas on what to do or solutions I can?
MeteorJunk 16 Apr, 2022 @ 11:47pm 
@Parsee Aikoku Yeah, pretty much. Though in my game it was different circumstances it would probably work regardless.
Aikoku  [author] 16 Apr, 2022 @ 11:16pm 
@MeteorJunk If I'm not mistaken, you mean similar to German unification, right? East and West Germany unite.
MeteorJunk 16 Apr, 2022 @ 1:15pm 
Just to clarify, the rebellion features are brilliant. Not sure my comment rubbed you the wrong way, just wanted you to know lol. One final thing I suggest is rebellion governments offering to join their original countries again. For example: Hungary gets Vienna Award for Northern Trans. Northern Trans breaks away as Romania, becomes independent. This breakaway Romania can then join back into original Romania.

Sorry if I'm writing walls of text here.