XCOM 2
196 ratings
[WOTC] Colonial Marines M41A Pulse Rifle
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48.344 MB
20 Mar, 2021 @ 4:35pm
12 Apr, 2021 @ 8:34pm
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[WOTC] Colonial Marines M41A Pulse Rifle

Description



"I wanna introduce you to a personal friend of mine. This is an M41A pulse rifle. Ten millimeter with over-and-under thirty millimeter pump action grenade launcher."- Corporal D. Hicks




Update 22/3:

Added support for Iridar's underbarrel attachments , you will also need Weapon Skin Replacer - Core in order to have it working as intended.




For my first mod i decided to add the M41A Pulse Rifle from the James Cameron movie "Aliens", with new sounds, UI icon and tintable skin + camo. For a long time i wished to play with the colonial marines weapons in XCom, sadly the only pulse rifle mod in the workshop is not compatible with WotC, so i decided do one myself. Of course i'm not an experience modder, so is not top of the line, but it works and i haven't got any error, bugs or crashes.

Hopefully no one encounters any problems. It comes for free like the vanilla rifle and it automatically upgrades with all 3 tiers. X2WotC highlander and the Alternative Mod Launcher are not really needed but recommended. I recommend suscribing to the Colonial Marines armor mod here on the workshop for the full experience ;)

Just to be sure, use it only on a new save game, on new games weapon mods tend not to update until you research a new weapon tier. All feedback and criticism is welcome, just remember to fire short controlled bursts .

Credits:

Special thanks to:
Popular Discussions View All (4)
0
12 Jul, 2023 @ 2:45am
KOREAN Localization v2
Brain_is_Back
0
26 Sep, 2021 @ 4:56am
Grimy's Loot Mod Config
FriendlyCone
0
27 Mar, 2021 @ 7:37am
KOREAN Localization
Brain_is_Back
72 Comments
rally_vincent 30 Jul @ 9:57am 
The templates show the 2nd and 3rd tier as canbebuilt=false. Can this be the reason only the first tier shows up?
shogun00blade 8 Jun, 2022 @ 7:11am 
the other two tiers are not showing up and cant be added by console
Born To Snacc 21 Apr, 2022 @ 2:30am 
This mod rocks! Really helps make a firefight feel active when combined with the Idle Suppression mod. Though, I do hope we'll eventually see the Smartgun show up as a weapon in the future, that would really help round out a good Colonial Marine squad in this game!
Jestimac 31 Dec, 2021 @ 1:34am 
Any chance to get only ghost templates, for easy use in LWOTC ?
Boge 13 Dec, 2021 @ 1:23pm 
I got this to work. I had to start a new game. It wouldn't show up mid game.
thebeezneez1981 30 Nov, 2021 @ 3:57pm 
Please make more weapons from Aliens. At the very least the heavy weapon. Thanks :)
Fritzchen 25 Nov, 2021 @ 8:32pm 
Great Work ! - BIG Thanks !

Sound - Design - Handling - TOP :steamthumbsup:
Boge 25 Nov, 2021 @ 12:18am 
Playing Long War of the Chosen. I can't get this gun to show up at all.
FriendlyCone 26 Sep, 2021 @ 4:56am 
Heya, I've added a Grimy's Loot Mod support config to the discussions :emofdr:
Brain_is_Back 10 Jul, 2021 @ 9:56pm 
I want to ask you a question.

https://steamproxy.net/sharedfiles/filedetails/?id=1144417938&searchtext=ADVENT+Warlock

in this mod, The PSIONIC REAPER is also equipped with an upgrade at the moment when soldiers are equipped with weapons. default IS 3 UPGRADE added.

i just added PSIONIC REAPER mod's upgrade Command in this mod but not working.

so... can you make this working? i want to add A LOT OF UPGRADE on this weapon.