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The most common (but still rare) crash when placing an LCD Panel has been to place one, configure it with a script and adjust the Adjustable LCD parameters, destroy the LCD Panel, then when placing a new one on the same grid, crash. I've only been doing this in multiplayer, and the dedicated server itself doesn't crash, just the client who places the LCD Panel.
Multiplayer, local dedicated server:
2023-04-09 16:06:40.637 - Thread: 1 -> Info: [NetworkAPI] Entity not registered in dictionary 'PropertiesByEntity'
2023-04-09 16:06:40.702 - Thread: 1 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at Natomic.AngledLCDs.TerminalHelper.<>c__6`1.<AddTermBtn>b__6_0(IMyTerminalBlock b)
at Natomic.AngledLCDs.AngledLCD`1.<>c__DisplayClass71_0.<AddEnabled>b__0(IMyTerminalBlock b)
at Sandbox.Game.Gui.MyTerminalControl`1.OnUpdateVisual()
at Sandbox.MySandboxGame.ProcessInvoke()
...
Not sure if the NetworkAPI message is related or not.
I assume this is saying it's crashing when trying to add a terminal UI element.
Just making a local single player mod
@NeonDrip Thanks for the issue report, should be fixed now. I've also implemented (1), that should've been the behaviour anyway :p, for (3) you can use build vision to quickly copy properties but I do think its an important QoL feature, I'll have a think about if/how to add it (2) is easy to do with timer blocks so I don't think its worth adding to the mod.