Arma 3
52 oy
Force Through - Livonia [SP/CO18]
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry
Scenario Map: Livonia
Etiketler: Tag Review
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788.564 KB
15 Mar 2021 @ 14:40
19 Ara 2021 @ 3:27
24 Değişiklik Notu ( görüntüle )
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Force Through - Livonia [SP/CO18]

Satanic Warhamster tarafından 1 koleksiyonda
Force Through
10 öğe
Açıklama
Force Through is a game mode where two sides fight to push the front line of the battle towards the starting position of the enemy side.

AI groups spawn continuously and move independently, sharing their intel about known enemy locations among each other and responding to known nearby targets, trying to find an advantageous position to attack from.

Before the mission starts, the location of the battle can be selected by the server host (or the player in SP).

In single player mode players can switch to any other unit at any time using team switch (U button).
In multiplayer mode players can join other players or AI-controlled groups so they don't have to go lone-wolf.

Made using my AI vs AI Battle Template. The source for this mission is available here:
https://github.com/RimantasGalvonas/Arma-3-AI-vs-AI-Battle-Scenario-Template#example-missions
You may make modifications but please credit me in your uploads.
18 Yorum
Satanic Warhamster  [yaratıcı] 5 Ara 2022 @ 15:57 
You should be able to teamswitch into a LDF unit by pressing U.
Vardayn 5 Ara 2022 @ 13:31 
When I tried I the missions provided I only could spawn as nato, Idunno, Maybe I'm dumb
Satanic Warhamster  [yaratıcı] 5 Ara 2022 @ 11:41 
But... This already has LDF as a playable faction :D
Luke 29 Kas 2022 @ 16:06 
Weird... okay thanks for looking anyway i appreciate it! Love the gamemode <3
Maybe it's one of our mods clashing with it in a weird way.. i'll do some digging.
Satanic Warhamster  [yaratıcı] 29 Kas 2022 @ 15:52 
Sorry mate, couldn't find any problems with it.
Downloaded your archive, extracted it to my missions folder. Noticed you didn't include any of the script files there besides mission.sqm, so I added the missing files.
Loaded the game with Blastcore and 3CB BAF mods enabled. Opened your mission in the editor. Pressed play in singleplayer - it worked. Pressed play in multiplayer - it worked. Exported it as a multiplayer mission and hosted a LAN game with it - it worked as well.
Luke 29 Kas 2022 @ 14:50 
Yes i've followed the tutorial and it works perfectly in testing (loading as a character from the editor), but it seems that as soon as i make the units playable it stops working? I've uploaded the mission file here if you'd want to look? https://easyupload.io/udzfb3
Satanic Warhamster  [yaratıcı] 29 Kas 2022 @ 14:45 
Hi, Luke. It's hard to guess what could be happening from just what you've told me. Are you doing it according to the tutorial in youtube? /watch?v=kwI_mhtQ6OI
Luke 29 Kas 2022 @ 10:56 
No idea if you'll still reply to this, but i'm trying to edit the mission for a new faction and enabling vehicles but whenever i add the new faction and make the units playable, the mission sends me straight to a respawn screen instead of the mission initialisation screen. Any help? :(
Acord 19 Eki 2022 @ 6:42 
The scenario is Absolut excellent!

Tho I just wish! That the map had more options for, the amount of AI to spawn, AI can spawn vehicles, and you can spawn your own vehicles!