Arma 3
51 ratings
Force Through - Livonia [SP/CO18]
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry
Scenario Map: Livonia
Tags: Tag Review
File Size
Posted
Updated
788.564 KB
15 Mar, 2021 @ 2:40pm
19 Dec, 2021 @ 3:27am
24 Change Notes ( view )
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Force Through - Livonia [SP/CO18]

In 1 collection by Satanic Warhamster
Force Through
10 items
Description
Force Through is a game mode where two sides fight to push the front line of the battle towards the starting position of the enemy side.

AI groups spawn continuously and move independently, sharing their intel about known enemy locations among each other and responding to known nearby targets, trying to find an advantageous position to attack from.

Before the mission starts, the location of the battle can be selected by the server host (or the player in SP).

In single player mode players can switch to any other unit at any time using team switch (U button).
In multiplayer mode players can join other players or AI-controlled groups so they don't have to go lone-wolf.

Made using my AI vs AI Battle Template. The source for this mission is available here:
https://github.com/RimantasGalvonas/Arma-3-AI-vs-AI-Battle-Scenario-Template#example-missions
You may make modifications but please credit me in your uploads.
18 Comments
Satanic Warhamster  [author] 5 Dec, 2022 @ 3:57pm 
You should be able to teamswitch into a LDF unit by pressing U.
Vardayn 5 Dec, 2022 @ 1:31pm 
When I tried I the missions provided I only could spawn as nato, Idunno, Maybe I'm dumb
Satanic Warhamster  [author] 5 Dec, 2022 @ 11:41am 
But... This already has LDF as a playable faction :D
Luke 29 Nov, 2022 @ 4:06pm 
Weird... okay thanks for looking anyway i appreciate it! Love the gamemode <3
Maybe it's one of our mods clashing with it in a weird way.. i'll do some digging.
Satanic Warhamster  [author] 29 Nov, 2022 @ 3:52pm 
Sorry mate, couldn't find any problems with it.
Downloaded your archive, extracted it to my missions folder. Noticed you didn't include any of the script files there besides mission.sqm, so I added the missing files.
Loaded the game with Blastcore and 3CB BAF mods enabled. Opened your mission in the editor. Pressed play in singleplayer - it worked. Pressed play in multiplayer - it worked. Exported it as a multiplayer mission and hosted a LAN game with it - it worked as well.
Luke 29 Nov, 2022 @ 2:50pm 
Yes i've followed the tutorial and it works perfectly in testing (loading as a character from the editor), but it seems that as soon as i make the units playable it stops working? I've uploaded the mission file here if you'd want to look? https://easyupload.io/udzfb3
Satanic Warhamster  [author] 29 Nov, 2022 @ 2:45pm 
Hi, Luke. It's hard to guess what could be happening from just what you've told me. Are you doing it according to the tutorial in youtube? /watch?v=kwI_mhtQ6OI
Luke 29 Nov, 2022 @ 10:56am 
No idea if you'll still reply to this, but i'm trying to edit the mission for a new faction and enabling vehicles but whenever i add the new faction and make the units playable, the mission sends me straight to a respawn screen instead of the mission initialisation screen. Any help? :(
Acord 19 Oct, 2022 @ 6:42am 
The scenario is Absolut excellent!

Tho I just wish! That the map had more options for, the amount of AI to spawn, AI can spawn vehicles, and you can spawn your own vehicles!