Arma 3
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TIOW2
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File Size
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1.926 GB
15 Mar, 2021 @ 2:30pm
12 Nov, 2023 @ 2:17pm
9 Change Notes ( view )

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TIOW2

Description
TIOW2 is a direct continuation of There is Only War. We have chosen to create this in the absence of E_50_Panzer who has left do his personal life.

NOTICE: Space Marines do NOT work in virtual arsenal, and it is NOT possible to equip space marine armor onto regular Arma men. The marines will ONLY work if you spawn them normally in a mission. Thank you.

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There is Only War - Arma 3 Warhammer 40,000 Mod - Dedicated to the true 40k fans

TIOW2 Adds the following:

Adeptus Mechanicus

Equipment for Space Marines

Equipment for Orks

Elysian Drop Troops

FAQ


1: Will this mod be compatible with X Mod? : We have not made this mod to be compatible with many other addons. Use in conjunction with other mods at your own risk. That being said, mods that do not modify gameplay *should* work just fine with ours.

2: How often will there be updates? : Monthly or bi-monthly. You can follow our development on our discord down below.

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Community Sites:

Bohemia Interactive Forum Thread: https://forums.bistudio.com/forums/topic/208726-there-is-only-war-warhammer-40000-mod/?tab=comments#comment-3228812

Public Discord Server: https://discord.gg/km2AKWEgGe

Steam Group: http://steamproxy.net/groups/TIOWM

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Including the developers mentioned in the original TIOW further credits and a huge thank you goes to

Der Kommissar, Dosiel, E_50_Panzer, Fiesty, Gorechild, Horrible Goat, Ishnifus Meaddle, Jannduch, Joazzz, Sokolonko and Wdebohun
Popular Discussions View All (6)
21
8 Jun @ 6:35pm
Future Races?
Dai
6
7 Oct, 2023 @ 8:26pm
How to make AI drop with the drop pods?
Soma
5
17 Sep, 2023 @ 11:26am
space marine HUD
Bill Ballantine
196 Comments
j.yellow28 8 Jun @ 7:39pm 
many people have made there own mods based off off TIOW for specific legions and regiments so should be fine
Rev 8 Jun @ 6:25pm 
One thing that surprised me was that the 88th Siege Army was not included in either version of TIOW, so I've taken it upon myself to do it if you guys would like them. They wear light brown uniforms compared to other Kriegsmen and made up the bulk of the forces during the Siege of Vraks.

I didn't know if this was okay, but made TIOW a dependency. So far they're only Blufor, but I can make Independent and Opfor versions of them as well.
Blitz 13 May @ 10:52am 
Is there any reason why the Orks have max ballistic and explosion protection? They're practically invulnerable.
Nomand 10 May @ 2:24pm 
there really should be a message linking to this on the OG mod page tbh. Do you guys still have acess to that or is it in Limbo because of E50 leaving?
Chad The D1ck Champ 3 May @ 8:28pm 
why are space marine players slower than ai space marines?
j.yellow28 2 May @ 12:39pm 
@assie exile: redounload the map for fapovo couse that sounds like an error on map part since fapovo has nothing todo with TIOW.
As for Drhenhon Prime map might eb proken u can redounload the mod and re update the misson file and retry
Aussie Exile 2 May @ 2:04am 
Hey first love the mod its amazing but can I can some advice I am trying to run your mods as part of a modpack for my group but have ran into an issue when trying to use a scenario developed by a member of the group on the Fapovo Island Map. when loading onto the server the server says it cant find the Fapovo config file and then loads the scenario on your Drherhon Primus which shows as being a mod asset from TIOW. short of removoing TIOW or starting over on the scenario on a new map and hoping that the same issue does not arise is there anything that can be done. I am happy to provide whatever info you might want if it can lead to resolution and thanks you for any time taken to reply to this inquiry. Keep up the amazing work.
Rubino303 27 Jan @ 7:38pm 
This version is really hard to find in the workshop. i almost thought it wasn't on steam. The Emperor's light shines upon us thank you friend.
Toasty 3 Jan @ 9:50pm 
thanks j, i figured it out by just messing around in the editor. I had just turned the units into compositions.
j.yellow28 3 Jan @ 7:24pm 
you can place a unit down then right click on him and edit his loadout, Give him the guns and equipment of a kreigsman. Then u save and exit the edit, Then save the men to a composition to play with. Other way is getting one of the Imperial gaurd mods that exist that add more guardmen such as a vearient of kriegs called the Armmegetton steel legion