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MonolithicBacon is godlike, that must be it.
Some considerable visual and physical changes to cliffs throughout the map. Rocks added where cliffs cannot be navigated, and paths added where they can be.
Water and FX added to the Land Bridge, as well as some SPLT placement in the area.
Large trees or Groves lowered in key areas to improve occlusion behind them, particularly with regards to the Western HQs.
Pathfinding improved map-wide with additional blockers. Units should now intelligently navigate around large clumps of forest or cliff walls.