Boring Man - Online Tactical Stickman Combat

Boring Man - Online Tactical Stickman Combat

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Flooded Bunker (Remade)
   
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Map
File Size
Posted
Updated
1.626 MB
8 Mar, 2021 @ 7:29pm
7 Apr, 2021 @ 9:37am
4 Change Notes ( view )

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Flooded Bunker (Remade)

Description
Flooded Bunker (Remade) was made by Strange Apple

Oh wow, this one took surprisingly long. The original Flooded Bunker was completed in about 2 hours, and this one is almost the exact same size but took almost x3 as long. Total map development time was about 5 hours and 20 minutes. Why did I take 2 days to develop this project that I could of probably done in a sitting? I dunno. So, Flooded Bunker was my like arena map, y'know small and compact, very easy LR chains, stuff like that but it was pretty bland and simplistic, also the "Mega Powerup" as I liked to call it was pretty broken, and there was only like 4 Ammo Boxes and Medkits so after finishing Valley Remade I took a "small" break and started this thing. I really do hope you enjoy the map however because I spent a lot of time on it and it took me a bit to get the motivation to make it.

Lore:
The Man, knowing of a Bunker on the outskirts of Dyson City set up there to prepare equipment. They find a weapon's cache in the Security Office and seize it. Hearing of this from reports in the area of strange activity, the USC prepares a raid on it, kind of knowing The Man isn't up to any good. But there helicopter gets shot down...

Map Statistics:
Object Count: 2070+ (Will change in the future, so that's why there's a + sign)
Average Framerate (for my pc): About 30 FPS
Gamemode Support: Supports all gamemodes except Climb. I'd make it support Climb if I could, but I can't so this is the best I can do.
Detail: Pretty good.

Credits:
Strange Apple (apleno): Sprite Artist, Map Developer, Play Tester, and General Cool Guy.
Spasman: Sprite Artist, Creator of Boring Man.
Sharker: Sprite Artist (sorry for not adding you earlier).
(if you see anything that you might of made, and I didn't credit you please let me know! I want to credit everyone who helps even if you just drew something I used!)

Update Log:
(3/8/21) 1.00 Release: I released the map.
Changes:
Everything.

Update Log:
(3/29/21) 1.01:
Changes:
Changed up Center Building to be wider
Changed up the method of entry from The Man's team
Removed the Blast Doors (they were just kinda annoying)
Fixed some of the water splashes
Added a Lore Section to the Description
Added some extra detail
Along with a few other changes

Update Log:
(4/7/21) 1.02:
Changes:
Fixed collision in bottom mid
Moved an objective spawner
Added some chests
Removed Survival Enemy Spawns (yes the thing where they all spawned on 1 side was intentional, I was just seeing if it worked)
- Thanks Uliz!
4 Comments
ZZZ 7 Apr, 2021 @ 9:51am 
thanks to you aswell :winter2019happyyul:
apleno  [author] 7 Apr, 2021 @ 9:40am 
Fixed some of the stuff you linked me to.
Thanks Uliz!
apleno  [author] 25 Mar, 2021 @ 9:41am 
thabks
ZZZ 25 Mar, 2021 @ 8:58am 
Amazing work