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As block descriptions keep getting overridden of late by that mod, so that's my assumption on that.
If the server has a different version of the mod, such as changing the subtypeIDs (Which would match that behavior), the blocks with a different ID will despawn.
This is the same with if the server has modified the availability of select block functions.
A server can do this via Script as well' without requiring an reupload, so that is suspected.
It's not so much the mount points but in MP for instance the Supercharger, efficiency and the big square one all will not work on small grid. They say large grid only.
Thanks for the prompt response, I would like to keep this mod if I can figure out why this is happening.
The script attaches via ID, which should also make it pretty safe.
For the behavior issue: Not aware of how that happens.
In the slightest, since mount points shouldn't change between DS & SP.
Should be perfectly safe to install near Flares' due to the ID differences.