Don't Starve Together

Don't Starve Together

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Tweaked Boss Scaling
   
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4 Mar, 2021 @ 9:24am
4 Mar, 2021 @ 4:31pm
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Tweaked Boss Scaling

Description
Tweaked Boss Scaling

This mod changes multiple item drop rates, specific to progression. I made this mod mainly so that my newer friends wouldn't have to wait until 4th winter to get an eyebrella if we had a lot of people playing.




Changed Drops

  • Deerclops Eyeball
  • Bearger Fur
  • Bundling Wrap Blueprint (Beequeen specific)
  • Ancient Guardian Horn
  • Klaus Sack bundles/presents




Formula

The formula is pretty simple. The minimum number of drops you will get will be N/2 where N is the number of currently online players. The maximum number of drops will be the same as N. Any non guaranteed drops have a 40% chance of dropping. So for example, if you have 6 people connected and you kill a Bearger you will have the following loot table.

  • Bearger Fur x3 (100%)
  • Bearger Fur (40%)
  • Bearger Fur (40%)
  • Bearger Fur (40%)
  • Meat x8 (100%)
  • BeargerFigure Sketch (100%)




NOTE: The number of players that actually impacts the loot tables is cave/overworld specific. So if you want the maximum number of drops from a given boss, ensure you have everyone at least in the same world as the target boss.

Source Code[github.com]