Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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MRD Carthaginian Army Expanded
   
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Tags: mod, Units
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515.254 KB
23 Mar, 2014 @ 8:15am
9 Mar, 2017 @ 1:29pm
82 Change Notes ( view )

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MRD Carthaginian Army Expanded

In 1 collection by MDavid
MRD Armies Expanded Collection
12 items
Description
v3.11
Hello everyone!

This is 3rd version of my mod which should fit with Emperor Edition.

The current version is basically:
a) a unit pack adding Sacred Band Swordsmen, Sacred Band Cavalry (shock), African Archers, Late African Archers, African Assault Infantry and Tophet Guards.
b) a mod which provides "late" versions for Libyan Infantry, African Pikemen & Carthaginian Cavalry (just as Libyan and Carthaginian Hoplites have "late" versions in vanilla)
d) reskinning several units: Late Libyan Hoplites, Carthaginian Hoplites, Late Carthaginian Hoplites, Carthaginian Cavalry, Sacred Band.

The Tophet Guards are recruitable from the Tophet and are limited to 1 per campaign and custom battle. Unit stats may be changed over time.
African Assault Infantry are two-handed axemen recruitable from level 2+ heavy barracks. Stats may change over time.
African Archers are recruitable from level 2+ auxiliary barracks.
All "Late" units are recruitable from where their "early" versions were, and they are only armour upgrades.
All Sacred Band units are recruited from normal SB recruitment building: level 4 heavy barracks.

Enjoy and please feel free to write Your opinion!

CHANGES LOG
v3.00 - reskinned some new units. Added beards to all Carthiaginian units (not to Libyans!). Fixed some recruitment and upgrade stuff of 2 of my "Late" units.
v3.01 - African Archers and Tophet Guards have been added.
v3.02 - updated Late Archers upgrade technology.
v3.03 - graphics fix: added several imposter models to various units. Also added African Assault Infantry!
v3.04 - updated to latest version
v3.05 - corrected lots of imposter models.
v3.06 - units now available in HatG
v3.07 - corrected some models which I think became broken with latest patch.
v3.08 - the custom SB units and the Tophet Guards are now available as commander's unit in campaign.
v3.09 - fixed some of the imposter models, more to come...
v3.10 - increased Tophet Guards recruitment and upkeep costs, gave them the original Greek ships to use for transport on sea.
v3.11 - finished correcting imposter models

WHAT FUTURE VERSIONS WILL INCLUDE:
-new officer and standard bearer skins for regular units.
-new officer skins for Sacred Band and Tophet Guards.
60 Comments
MDavid  [author] 7 Dec, 2023 @ 2:07am 
Hi! Back in the day that was the plan but too many elements of what I wanted to include were missing and also I went along to other games so I never got around to it at all.
Phoenix 7 Dec, 2023 @ 1:36am 
have you ever considered just making a big unit pack mod for all of your work? Kösz!)))))))
MDavid  [author] 2 Sep, 2020 @ 12:33am 
Thanks for the question. No there is not and there won't be.
Taxiarchos 30 Aug, 2020 @ 9:31am 
is there a version without a reskin?
Samurai 16 Aug, 2018 @ 9:29am 
peace to your home. why don't you update the mod? update pliz
Nor Dogroth 13 Aug, 2018 @ 1:48pm 
You don't need the DLC to upate your mod. But you have to find a new unique_index for your units because some of them with 8xxx are use by new vanilla units.
MDavid  [author] 23 Apr, 2018 @ 3:16am 
I tried and I found out that I can't because I don't have access to all the materials. The units don't look right even in the editor. The problem is that I also can't afford ED right now so it will take quite some time until I can do sth about it.
The Dictator 22 Apr, 2018 @ 5:22pm 
Update to the latest empire devided dlc patch please
bronx_dr809 17 Dec, 2017 @ 7:41am 
update plsssssss
MDavid  [author] 11 Dec, 2017 @ 12:38pm 
Thank you!