Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Super Harbor Package
   
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Vehicles: Delivery
Environment Mods: Environment Mod
Tags: v1.9.24
File Size
Posted
Updated
152.397 MB
28 Feb, 2021 @ 6:48pm
18 Jan @ 4:26pm
7 Change Notes ( view )

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Super Harbor Package

In 1 collection by CommanderMartin
Super Stormworks Package
5 items
Description
Ever needed a crane to load up some vanilla cargo into your ship?

Ever wished there were some dockside tanks to store mass amounts of fuel?

What about rope tie-downs to anchor your ship or a ramp to lower some amphibious craft in and out of the water?

What about coaling towers or loading cranes for the nearby rail facilities?


Look no further than the Super Harbor Package!

This enviromental mod adds the above facilities to 22 harbors and railyards across the map! Locations include Terminals Camodo and Spycakes, the Arctic Container Depot, a few odd ones out like the Coastguard Outpost, and many more location on the Meier mainland!


All new structures and machinery are optimized with physics flooders to help lower end machines.


Want smaller cargoes to deliver around? Try the Super Package Package!
https://steamproxy.net/sharedfiles/filedetails/?id=2380636218

If you think the Sawyer Islands are a bit lifeless and there's no value in exploring them, give Super Sawyer Package a go!
https://steamproxy.net/sharedfiles/filedetails/?id=2380636218

Wanting an easier way to buy or replenish inventory items and outfits? Give Super Convenience Package a try
https://steamproxy.net/sharedfiles/filedetails/?id=2417814940


Installation:

Subscribe to this package
Create a new game
Click on "Enabled Addons" and goto the Workshop tab
Click the checkbox for "Super Harbor Package"
Add any other options and confirm
Start your new game
Enjoy!

Crane notes:
Due to the recent physics change with static objects, the user must set up the crane attachments manually. Ropes and the container attachment are included at each location. After connecting up all four corners of the cables, enter the crane and reel the attachment all the way in for leveling!


v1 - Initial Release; 7 locations with Harbor Facilities
v1.1 - Updated all cranes, added Sawyer North Harbor
v1.2 - Updated all cranes with Battery Readout and Electrical Connector, Added 3 Railway cranes to harbors with a relevant connection
v1.3 - Revised railway crane, sped up movement of all cranes and components
v1.4 - Revised look of various structures, fixed bug at Sawyer North Harbor
v1.5 - Revised cranes, revised liquid storage tanks for gas update, added coaling towers to rail locations, added cranes and liquid tanks to most harbors and railyards in Meier and Sawyer


Please include credit if you choose to modify this package or include it in a public playlist.
24 Comments
djgmusial 3 Sep @ 10:51am 
Can we get the fluid tanks separately?
Gariot 17 Jan @ 8:01am 
Was about to report the broken cranes but i see you are already working on it. Thanks! This and your other mods are a must have in every savegame of me :D
CommanderMartin  [author] 24 Oct, 2023 @ 8:10pm 
@Ames I am working on an update. Turns out the cranes suffered from the update as well. Something changed about spawning objects and it made the coupling hook for containers static. I should have an updated version soon!
Ames 15 Oct, 2023 @ 4:59am 
I meant like adding gas relief valves to the tanks since they build up pressure which limits fuel transfer. But I guess gas tanks would also be nice. I tested the addon and it seems like the crane (atleast the one on creative island) is anchored to the ground or something? It can't move, winches work but the thing wont lower.
CommanderMartin  [author] 14 Oct, 2023 @ 7:21pm 
@Ames Is something broken or are you talking about adding storage tanks for the new gasses?
Ames 14 Oct, 2023 @ 4:13pm 
Hello, I like this harbor package and haven't found any other that works as good as this, I wonder if you could update it to work with the new gasses?
sincmaster089 7 Aug, 2022 @ 10:25am 
hello great mod Beautiful.
I wanted to know if there was a way to correct an overlap. if used together with the workshop jsi marine add on and simple improvements add on everything works perfectly but only some buildings overlap. can it be corrected in some way? thanks
Brygun 27 Jul, 2022 @ 3:58pm 
hhahhaa...guess I better finish my tanker
CommanderMartin  [author] 27 Jul, 2022 @ 3:55pm 
The tanks spawning empty is an intended feature. They are storage tanks for the player to use.
Brygun 26 Jul, 2022 @ 12:31am 
Im using some other mods so might be conflict that the big tanks have zero contents for me. Arrived at some other ports and confirmed it wasnt just the one hit by the Tsunami. Maybe the other mods snipped the fluid spawn and/or fluid meters. Pondering that suggest, if they aren't already' to put the fluid spawn and meters at the top of the tanks to be well clear of future mod conflicts.