Space Engineers

Space Engineers

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INSECTOID CARRIER (Space, Vanilla)
   
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15.486 MB
24 Feb, 2021 @ 9:54am
25 Feb, 2021 @ 1:28am
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INSECTOID CARRIER (Space, Vanilla)

In 1 collection by _Nazarov7576_
Insectoid Armade
4 items
Description
When Insectoids attacks large fleets, brave fighter pilots stand in the way of the invaders, using their speed and maneuverability to blast the enemy armada and shoot down drones. But the recklessness of the fighters and interceptors is limitless, because the aliens have their own.

And Carrier is the ship that transports them to the battlefield. Quite vulnerable at the first glance, this ship, with the maximum number of fighters fired, turns into an impregnable fortress, slowly flying towards the enemy's positions. Its segmented body consists of 6 articulated hangars, each containing 3 Fighters. Hangars are capable of assembling fighters during a battle, which allows them to generate a constant stream of firepower to the enemy.

In total, its bays contain 18 death machines - Insectoid Fighters, autonomous, of course. The main difference between autonomous fighters and drones is the ability to independently select and pursue targets, and complete independence from the mother ship. The fighters are armed with 4 rapid-fire turrets and very powerful frontal missile batteries thats are capable of one-shot destroying of interceptor or light fighter.

Interesting fact: This is the only Insectoid ship that does not change the tail position when going into the Battle Mode (because the convenience of producing fighters).


IMPORTANTS:

— To produce and release Fighters, this ship must go into the Battle Mode ("1" button in the hotbar for switch Battle Mode On/Off).

— This vessel produces Fighters in stacks of x18 ("2" button in the hotbar), filling all its hangars. The process of constructing 18 ships at a time can be pretty laggy.

— When all Fighters are assembled, you can use 6 programmable block buttons in the hotbar to release one Fighter from separate hangar. It's better to not releasing them all at a time, because, in this case, released Fighters can collide and damage each other.

— "Thruster damage" option needs to be disabled.

— This build is fully vanilla, require no DLC's, but not survival ready.


Hope you enjoy ;}
3 Comments
NTSFMagellan 11 Apr, 2021 @ 2:16pm 
Can you make a Supercarrier? A TRUE monster.
Tiedspy05 25 Feb, 2021 @ 4:41am 
the ship reminds me of the big snake beasts in the avengers
andymcneil204 24 Feb, 2021 @ 1:09pm 
your ships are incredibly cool