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deadbeatscrounger.npctype
Same thing, but replace in this case
{
"op": "replace",
"path":"/damageTeamType",
"value": "friendly"
}
They are harmless NPCs too, but your crew takes them as enemies and kills them, their counterparts (deadbeatthug.npctype file) if they are "the bad guys", but those specifically are innocent people who usually die at the hands of your crew xD