Crusader Kings III

Crusader Kings III

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Higher Duchy Limit 4
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9 Feb, 2021 @ 5:32am
10 Jan, 2022 @ 5:35am
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Higher Duchy Limit 4

In 1 collection by SkyRipper
CK3 mods i play with
50 items
Description
Duke Title limit now is 4, i was playing with another mod that increased it to 3 but i felt like wanting to try with 4 and ended up liking it more.

Mod that gave me the idea: https://steamproxy.net/sharedfiles/filedetails/?id=2366173967

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23 Comments
1511344187 18 Aug, 2023 @ 11:57am 
抱歉依旧可以用,不过要注意MOD顺序,顶置就完事了。嘻嘻
1511344187 18 Aug, 2023 @ 11:54am 
现在不行了,需要更新啊
Shuhrat 14 Jun, 2023 @ 11:28am 
Hello! I would like to know if this mod is compatible with the latest version of the game?
Holger 14 Jun, 2022 @ 6:23am 
I compared the code with the vanilla files and it is still valid. The mod causes no problems playing with update 1.6.*.
SkyRipper  [author] 18 Apr, 2022 @ 12:13pm 
@Wolfskrieg yes
Wolfskrieg 14 Apr, 2022 @ 6:57am 
Quick Q: does the AI get 4 duchies too?
Mr. Anonymous 8 Apr, 2022 @ 2:40am 
Probably the single most important mod I use, and I use 115+. :steamthumbsup:
Clythoss 8 Mar, 2022 @ 5:25am 
This is a interesting mod but i whould love to see a mod, that just allows to hold one more Duke-Title for each Kingdom title one holds. So you may hold some dozen duchies but as soon as you become a King the limit is 1+X where X is the number of Kindom titles. That should allow one to hold a duchy and in addition one duchy in every Kindom one ownes without the penalty of the vanilla game.
In_sanity 28 Oct, 2021 @ 1:12pm 
(1/2)From what I can tell(sorry, not using this one mod in particular, so SkyRipper can correct me if I'm wrong, just stumbled upon this debate while browsing for a good duchy number myself) the main problem is that you can't really define a duchy limit the same way you can a domain limit. While domain limit can be granted a number of ways and seems to be a "keyphrase", for lack of a better term, for the script language which you can insert into almost anything, the duchy limit and opinion penalty are defined base values with no obvious ways to modify them aside from overwriting the base value in the common/defines directory of a mod.

Btw, if you are new to it, don't overwrite the whole 00_defines.txt , just make a differently named .txt and only copy the relevant values over to overwrite to avoid much of the compatibility issues.
In_sanity 28 Oct, 2021 @ 1:12pm 
(2/2)That said it might be possible to bootleg a system where higher tier rulers get a trait giving bonus opinion relevant to their rank to counterbalance a wanted number of duchy penalties, but this of course has its own problems, not least of which is ck3s atrocious trait id system, which torpedoes much compatibility and the fact that writing the needed events, triggers and checks while trying to avoid writing bugs into it. Ideally it would check how many duchies a ruler has in addition to his rank and give the appropiate trait, but at this point this hypothetical reaches a complexity and need for maintenance every patch that I know I wouldn't be doing it for my own games, easier to edit a single number in a local mod before a new game if I want to adjust it and let the ai have the leeway.

Looks back at wall of text, takes a double take. And here I started writing this only intending to answer Gelses question... oh well, thank you for attending my ted talk.