Tabletop Simulator

Tabletop Simulator

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Ohanami [SCRIPTED]
   
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Type: Game
Game Category: Card Games, Family Games
Complexity: Low Complexity
Number of Players: 2, 3, 4
Play Time: 10 minutes
Language: English
File Size
Posted
Updated
207.822 KB
6 Feb, 2021 @ 12:44pm
5 Apr, 2021 @ 12:19pm
6 Change Notes ( view )

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Ohanami [SCRIPTED]

Description
This is an unofficial scripted mod of Ohanami. It uses components from the mod by saxamu.

Features
  • Single button to score and deal each round, with persistent scoreboard UI.
  • Single button to pass all hands (clockwise in the first and third rounds, counter-clockwise in the second round).
  • Arrange Cards button to organize garden columns and validate moves (works for multiple cards at a time).
  • Ready button to indicate when playes are finished choosing/playing cards.
  • Messaging to indicate which player was last to be ready to pass the hand (useful when following the rule to play chosen cards one player at a time).
  • Validation to prevent scoring or passing hands while players are not ready or have unequal numbers of cards in hand.
  • All players seated on the same side of the table; multiple upright rulebooks for easy access.
  • Rewind Time support.

Notes
Please report errors/bugs in the comments.
  • All players must select colors before starting the game.
  • To add cards to columns: play cards onto square spaces, then click the Arrange Cards button.
  • When you are ready to pass your hand, click the Ready/Not Ready button.
  • Pass hands by clicking the Pass All Hands button and score the round by clicking the Score Round button.

Acknowledgements
Thanks to saxamu for uploading component images.
Thanks to MrStump for the table.

About the Game
Ohanami[boardgamegeek.com]
Ohanami consists of a deck of 120 cards that are numbered from 1-120, with each card having one of four symbols on it. The game lasts three rounds, with players scoring at the end of each round, in addition to bonus scoring at the end of the game.

At the start of a round, each player receives a hand of ten cards. Each player chooses two cards, then passes the remaining cards to the left. All players reveal their cards at the same time, then decide whether to use 0, 1, or 2 of them in personal rows of cards. When you start a row, you can use any card; to add a card to an existing row, that card must be higher than the row's highest card or lower than the lowest one. A player can have at most three rows of cards. Discard any cards you don't use.

Players repeat this drafting, passing, and playing process until they have played ten cards. The first round ends, and players now receive 3 points for each blue card in their rows.

Players then receive a new hand of ten cards to start round 2, once again choosing two cards and passing the rest, but now to the right. Players continue building on the rows that they already have, scoring 3 points for each blue card and 4 points for each green card at the end of round two.

For round three, players have ten more cards and pass cards to the left once again. At the end of this round, players once again score for their blue and green cards, while also receiving 7 points for each gray card in their rows. Additionally, each player scores for their pink cherry blossom cards, with these cards having a pyramidal scoring structure: one card = 1 point, two cards = 3, three cards = 6, etc. Whoever has the highest total score wins!
4 Comments
saxamu 4 Jan, 2022 @ 1:45pm 
Hi, I have just updated my original mod with some little improvements including better card back image. You might bring the new deck into your mod if you want. Great scripting!
jkk  [author] 12 Feb, 2021 @ 7:16am 
@Huuuze thanks for pointing that out, this should be fixed now.
Huuuze 11 Feb, 2021 @ 8:52pm 
Great mod, but one major issue: the scoring is incorrect. It's counting the score from Round 1 three times and the score from Round 2 two times.
yukonzach 7 Feb, 2021 @ 1:12pm 
This is such a great game. My family loves it. Highly recommended to buy a physical copy. Thanks for the mod scripting!