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Сообщить о проблеме с переводом
You have to patch the door and autodoor ThingDefs individually for it to work. I just tested it as well to make sure, using these 3 mods. First with your code, and then with my own modification that patches the door ThingDefs individually instead. Only the latter one halved the explosion damage.
i have noticed the HP of my walls when i reload a save will be 1000/900 for examlpe....
and if i dont catch this anything new built for examlpe is 900/900
BUT if i go into settings look at settings it will show its still set to 1000...
close look again all walls are now 900/1000 and need to be repaired
so seems to be some strange bug im getting that the settings dont stick, and i have to go into settings menu each time i load a save to make settings click
i never noticed this till sometime after adding this one to the mix so, wondering if its known issue or someone confirm? or something?