Sid Meier's Civilization V

Sid Meier's Civilization V

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Cannon Range Increase
   
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867.000 B
14 MAR 2014 a las 1:03 p. m.
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Cannon Range Increase

Descripción
This is a simple mod that increases the base range of cannons in game.
10 comentarios
pfcole 27 JUL 2020 a las 6:02 p. m. 
Cannons are real cannons now, great mod, very stable under almost any condition.
Karbuster 7 DIC 2015 a las 5:21 p. m. 
Thank you! its always kinda bothered me that the cannons and archers/bowmen have the same range but the cannons take so much more heat/production
Semerek  [autor] 7 DIC 2015 a las 2:25 p. m. 
The upgrade should still apply. I modified the base range, so any modifier should add onto it. Therefor the upgrade would make it 4 range.
Karbuster 6 DIC 2015 a las 8:13 p. m. 
i would like to know if the effects of this stack with the artillary upgrade already available within the base game
so does it go
2 (stock) -->3 (mod) --> 4 (artillary upgrade)
or is that upgrade moot?
Danny 29 DIC 2014 a las 8:31 a. m. 
Doesn't it also have a promotion that can increase it's range?
ShiaLaBunion5 20 MAY 2014 a las 7:58 p. m. 
Nice pic
Khazgrim 24 MAR 2014 a las 6:41 p. m. 
Thank you!
Semerek  [autor] 22 MAR 2014 a las 9:02 p. m. 
The base range of a cannon in Civlization V is two tiles. But with the mod it can shoot three tiles. Also when upgraded you recieve artillary which also fires three tiles.
karif446 19 MAR 2014 a las 1:19 a. m. 
Does this increase carry over when upgrading
Khazgrim 18 MAR 2014 a las 9:36 a. m. 
How much does it improve it? Tell us the range increase from _ to _.