Sid Meier's Civilization V

Sid Meier's Civilization V

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Cannon Range Increase
   
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867.000 B
14. März 2014 um 13:03
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Cannon Range Increase

Beschreibung
This is a simple mod that increases the base range of cannons in game.
10 Kommentare
pfcole 27. Juli 2020 um 18:02 
Cannons are real cannons now, great mod, very stable under almost any condition.
Karbuster 7. Dez. 2015 um 17:21 
Thank you! its always kinda bothered me that the cannons and archers/bowmen have the same range but the cannons take so much more heat/production
Dukagedy  [Autor] 7. Dez. 2015 um 14:25 
The upgrade should still apply. I modified the base range, so any modifier should add onto it. Therefor the upgrade would make it 4 range.
Karbuster 6. Dez. 2015 um 20:13 
i would like to know if the effects of this stack with the artillary upgrade already available within the base game
so does it go
2 (stock) -->3 (mod) --> 4 (artillary upgrade)
or is that upgrade moot?
Danny 29. Dez. 2014 um 8:31 
Doesn't it also have a promotion that can increase it's range?
ShiaLaBunion5 20. Mai 2014 um 19:58 
Nice pic
Khazgrim 24. März 2014 um 18:41 
Thank you!
Dukagedy  [Autor] 22. März 2014 um 21:02 
The base range of a cannon in Civlization V is two tiles. But with the mod it can shoot three tiles. Also when upgraded you recieve artillary which also fires three tiles.
karif446 19. März 2014 um 1:19 
Does this increase carry over when upgrading
Khazgrim 18. März 2014 um 9:36 
How much does it improve it? Tell us the range increase from _ to _.