Arma 3
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TWZ_Invasion_Collection!
   
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Items (10)
INVASION Bozcaada
Created by Twiznak
Dynamic engagements where the enemy is never in the same place twice. In the INVASION series, Players sweep and clear areas of probable enemy activity. These areas are marked on the map in red. Enemies will spawn when the player reaches a distance of 500m ...
INVASION Esseker
Created by Twiznak
Dynamic engagements where the enemy is never in the same place twice. In the INVASION series, Players sweep and clear areas of probable enemy activity. These areas are marked on the map in red. Enemies will spawn when the player reaches a distance of 500m ...
INVASION Evergreen
Created by Twiznak
Dynamic engagements where the enemy is never in the same place twice. In the INVASION series, Players sweep and clear areas of probable enemy activity. These areas are marked on the map in red. Enemies will spawn when the player reaches a distance of 250m ...
INVASION Gorgona
Created by Twiznak
Dynamic engagements where the enemy is never in the same place twice. In the INVASION series, Players sweep and clear areas of probable enemy activity. These areas are marked on the map in red. Enemies will spawn when the player reaches a distance of 250m ...
INVASION Imrali
Created by Twiznak
Dynamic engagements where the enemy is never in the same place twice. In the INVASION series, Players sweep and clear areas of probable enemy activity. These areas are marked on the map in red. Enemies will spawn when the player reaches a distance of 250m ...
INVASION Panthera
Created by Twiznak
Dynamic engagements where the enemy is never in the same place twice. In the INVASION series, Players sweep and clear areas of probable enemy activity. These areas are marked on the map in red. Enemies will spawn when the player reaches a distance of 500m ...
INVASION Porquerolles
Created by Twiznak
Dynamic engagements where the enemy is never in the same place twice. In the INVASION series, Players sweep and clear areas of probable enemy activity. These areas are marked on the map in red. Enemies will spawn when the player reaches a distance of 250m ...
INVASION: Sugar Lake
Created by Twiznak
Dynamic engagements where the enemy is never in the same place twice. In the INVASION series, Players sweep and clear areas of probable enemy activity. These areas are marked on the map in red. Enemies will spawn when the player reaches a distance of 500m ...
INVASION: Minihattan
Created by Twiznak
Dynamic engagements where the enemy is never in the same place twice. In the INVASION series, Players sweep and clear areas of probable enemy activity. These areas are marked on the map in red. Enemies will spawn when the player reaches a distance of 500m ...
Invasion! Australia
Created by Twiznak
10/23/18. A message from Twiznak: Hi, thank you for visiting my mission page. I am currently reviewing, updating and balancing this mission. I will release an updated and improved version of this mission in due time. It's never done until it's perfect....a...