RimWorld

RimWorld

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Mod, 1.2, 1.3
File Size
Posted
Updated
239.853 KB
18 Jan, 2021 @ 6:04pm
2 Aug, 2021 @ 3:45pm
2 Change Notes ( view )

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Description
This mod allows kaiser armory and censored armory turrets to fire over CE embrasures

it also disables duplicate weapons from rambos weapons continued as the quality of KA and CA are better in my opinion

--------------------- 1.3 Update -------------------------
removed all other patch operations for kaiser and censored armory besides the ability to fire turrets over embrasures this is due to CE now has their own patches for everything else my mod did for 1.2 and 1.3

removal of duplicate guns between rambo's weapons and censored armory still remains



16 Comments
MasterTurtle 15 Mar, 2022 @ 10:14pm 
I just did. I tried without your mod and the result is still the same. All the other artillery weapons still work it is just that one cannon. I then tried without combat extended and the le.IG 18 works fine so I think it is a combat extended problem.
Admiral Nolen  [author] 15 Mar, 2022 @ 9:54pm 
Have you tried their targeting without my mod? I can't entirely exclude the possibility since I've not played around with it in quite a while but like I said before unless CE changed how they determine how far a shell goes changing the cover height shouldn't change the targeting
MasterTurtle 15 Mar, 2022 @ 9:23pm 
Thanks for the support I was doing some tests and anything past like 20 meters the shell will drastically overshoot the target even with binoculars. And I first noticed I was firing at something near the edge of the map so that would explain why the shells flew off the map.
Admiral Nolen  [author] 15 Mar, 2022 @ 7:35am 
Afraid not sounds more like a CE issue as I'm not messing with how they fire at all only their cover height so they can 'see' over embrasures which shouldn't mess with that unless CE's changed something since I last updated this.
MasterTurtle 15 Mar, 2022 @ 12:21am 
Hi the 7.5 cm le.IG 18 does not work. It fires but then the projectile just keeps flying till it flies off the map and it never lands or explodes. Any ideas for help?
Admiral Nolen  [author] 2 Aug, 2021 @ 3:50pm 
@sarge04628 done let me know if it gives you any troubles
sarge04628 2 Aug, 2021 @ 2:36pm 
need 1.3 update plz
Admiral Nolen  [author] 25 Jan, 2021 @ 7:32pm 
No problem glad you found out the issue
MasterTurtle 25 Jan, 2021 @ 6:56pm 
@Admiral Nolen thanks for all the support i had to go into my log files and and I found out that the mod remove spacer stuff also removed the guns i appreciate all the support you gave me
Admiral Nolen  [author] 24 Jan, 2021 @ 8:20pm 
@MasterTurtle Yeah I'm not sure I have the weapons in both the spawn menu and the CE loadouts menu only thing I can think of is to maybe try loading CA KA and RWB (assuming you use all three) after CE with (as it nags) my mod after them I'm not sure if this would make a difference but it might and I otherwise have no clue as to why it wouldn't work