RimWorld

RimWorld

132 ratings
Reloadable Rockets
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.2, 1.3, 1.4
File Size
Posted
Updated
488.934 KB
16 Jan, 2021 @ 7:54pm
3 Nov, 2022 @ 2:35pm
10 Change Notes ( view )

Subscribe to download
Reloadable Rockets

In 1 collection by legodude17
legodude17's RimWorld Mods
24 items
Description
Makes it so rocket launchers (doomsday, triple, etc.) can be reloaded with rockets rather than being single use. Currently only works on the Vanilla rocket launchers and the ones from Vanilla Weapons Expanded.

Requires the latest version of Vanilla Expanded Framework.

---Rockets---
Rocket: Used to reload the triple rocket launcher and the VWE single rocket launcher. Made from 30 Steel and 20 Chemfuel at the Machining Table.
Doomsday Rocket: Used to reload the doomsday rocket launcher. Made from 50 Plasteel, 60 Chemfuel, 20 Uranium, and 1 Advanced Component at the Machining Table.
Charge Rocket: Used to reload the charge rocket launcher from VWE. Made from 50 Plasteel, 1 Advanced Component, and 1 Antigrain Warhead at the Fabrication Bench.

---Planned Features (suggest more in comments!)---
- Reload from Inventory - Done!
- Multiple Rocket Types?
- Tell colonists to stock up on ammo

---FAQ---
Q: CE?
A: Sorry, no.

---Credits---
legodude17: Code
Madman666: Textures and Idea
ISOREX: Preview image
Popular Discussions View All (1)
0
15 Jul, 2023 @ 9:38pm
How to refuel?
Rovstam
44 Comments
Nick1012 29 Jun @ 2:29pm 
Will you make it compatible with modded rocket launcher?
alonlystalker 12 Jun @ 10:40pm 
tested it with 1.5, techicaly all works fine, no errors, pawns craft/reload rockets and fire them just fine, doesnt check will it affect raiders or something
Filipino Goku 18 May @ 7:46am 
Would love to see a port for this for 1.5, it's a great mod!
alonlystalker 15 May @ 10:01pm 
still no news about 1.5 port? i dont want to start my playthrough without this
It'snotatea 14 Apr @ 12:04pm 
One of my favourite mods. Any plans for 1.5?
legodude17  [author] 3 Nov, 2022 @ 4:44pm 
@shane_357: The part of VEF that this mod depends on is also developed by me. It has special code in it that only makes it actually do anything if a mod uses it. That means that bugs in it only happen if something needs it, which is what is happening to you. Report it to Framework with logs.
shane_357 3 Nov, 2022 @ 3:25pm 
Because this is only with certain mods that have not been updated since the VEF update? Your mod relies on it, and it's now out of date. It isn't their problem to keep every single mod that uses it functional, they just maintain and develop the Framework.
legodude17  [author] 3 Nov, 2022 @ 2:11pm 
@shane_357: Uhh then report them to VEF? What does this have to do with this mod?
@T-Pot: Yeah will fix it when I get the chance.
shane_357 3 Nov, 2022 @ 2:01am 
The VEF got updated, there's new bugs, for example melee attack widget not appearing unless unarmed.