No More Room in Hell

No More Room in Hell

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Quiet Rehabilitation
   
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Category: Objective Maps
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92.103 MB
15. jan. 2021 kl. 17:39
31. okt. 2021 kl. 19:08
3 ændringsbemærkninger ( vis )

Abonner for at downloade
Quiet Rehabilitation

Beskrivelse
I wasn't going to port this map but things changed to where I just decided to do it myself. I know it's another port but this is the sequel to nmo_mutual_place. Have fun escaping again!

Map name - nmo_quiet_rehabilitation_v3

Map by Tabajara, Ported by xkarma123x

Map source -
https://gamebanana.com/maps/196876
https://gamebanana.com/maps/200333


For those who want to know the soundtrack at end -

Half-Life 2: Episode One "What Kind of Hospital Is This" by Kelly Bailey
18 kommentarer
xkarma123x  [ophavsmand] 5. juli 2022 kl. 4:57 
only one ending
ŢÜ 4. juli 2022 kl. 21:35 
Does this map have 2 endings?
LoboLupus 4. nov. 2021 kl. 19:26 
hi bro, your map is really cool.
xkarma123x  [ophavsmand] 12. sep. 2021 kl. 14:45 
Its only the elevator for ending.
Angelof Death 12. sep. 2021 kl. 2:59 
Great map, curious question though. Does this map have multiple endings or is the elevator supposed to fall like that?
FuryI6I 7. juni 2021 kl. 21:34 
Hi there again.
All recent really good maps are leading to xkarma123x lol.
Thanks for that NMO, really nice work again. The unique falling Z animation is definitely neat, refreshing level design again, sweet lighting, and nice sounds. Please keep it up.
All the Best.
Z-Todd1991 8. mar. 2021 kl. 12:42 
Name of the music at the end? When all the zombies attack.
ChaSeR 25. jan. 2021 kl. 7:07 
This is amazing, well done! :headcrab:
xkarma123x  [ophavsmand] 21. jan. 2021 kl. 11:46 
I had a feeling some would get confused but I took a gamble on those issues. I thought I had a teleport trigger that brings all players after a minute or two at end so players don't afk and prevent from proceeding. All these issues should be resolved by tomorrow. Thanks yet again for your feedback.
Gollie 20. jan. 2021 kl. 10:36 
The final battlescene prior to exit in dining hall. IF all players are needed, it can be difficult when players are lost.

Also on casual servers, respawning players can't get back in as double doors to dining hall.

That's ok, BUT they can't escape as the doors remain locked even when elevator arrives - Maybe the doors should unlock again when the zombie swarm is defeated and the elevator arrives - otherwise it's a long wait until the map changes.