No More Room in Hell

No More Room in Hell

86 ratings
Quiet Rehabilitation
   
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Category: Objective Maps
File Size
Posted
Updated
92.103 MB
15 Jan, 2021 @ 5:39pm
31 Oct, 2021 @ 7:08pm
3 Change Notes ( view )

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Quiet Rehabilitation

Description
I wasn't going to port this map but things changed to where I just decided to do it myself. I know it's another port but this is the sequel to nmo_mutual_place. Have fun escaping again!

Map name - nmo_quiet_rehabilitation_v3

Map by Tabajara, Ported by xkarma123x

Map source -
https://gamebanana.com/maps/196876
https://gamebanana.com/maps/200333


For those who want to know the soundtrack at end -

Half-Life 2: Episode One "What Kind of Hospital Is This" by Kelly Bailey
18 Comments
xkarma123x  [author] 5 Jul, 2022 @ 4:57am 
only one ending
ŢÜ 4 Jul, 2022 @ 9:35pm 
Does this map have 2 endings?
LoboLupus 4 Nov, 2021 @ 7:26pm 
hi bro, your map is really cool.
xkarma123x  [author] 12 Sep, 2021 @ 2:45pm 
Its only the elevator for ending.
Angelof Death 12 Sep, 2021 @ 2:59am 
Great map, curious question though. Does this map have multiple endings or is the elevator supposed to fall like that?
FuryI6I 7 Jun, 2021 @ 9:34pm 
Hi there again.
All recent really good maps are leading to xkarma123x lol.
Thanks for that NMO, really nice work again. The unique falling Z animation is definitely neat, refreshing level design again, sweet lighting, and nice sounds. Please keep it up.
All the Best.
Z-Todd1991 8 Mar, 2021 @ 12:42pm 
Name of the music at the end? When all the zombies attack.
ChaSeR 25 Jan, 2021 @ 7:07am 
This is amazing, well done! :headcrab:
xkarma123x  [author] 21 Jan, 2021 @ 11:46am 
I had a feeling some would get confused but I took a gamble on those issues. I thought I had a teleport trigger that brings all players after a minute or two at end so players don't afk and prevent from proceeding. All these issues should be resolved by tomorrow. Thanks yet again for your feedback.
Gollie 20 Jan, 2021 @ 10:36am 
The final battlescene prior to exit in dining hall. IF all players are needed, it can be difficult when players are lost.

Also on casual servers, respawning players can't get back in as double doors to dining hall.

That's ok, BUT they can't escape as the doors remain locked even when elevator arrives - Maybe the doors should unlock again when the zombie swarm is defeated and the elevator arrives - otherwise it's a long wait until the map changes.