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In the Static file for an Arid start, I found that when I switched the player spawn from Structure to EscapePod and remarked the line underneath, the game would work and I began with the broken SV underneath me as hurtling to earth in a standard escape pod. But at least it's playable. lol. This is what I changed...
FixedPlayerStart:
- Mode: Survival
Spawn: EscapePod ## Structure
## Structure: SVStart_Broken
The example doc for Static says this...
# Choose from pre-selection: EscapePod, Structure (if latter you must give a structure to spawn in)
So was the game changed so that now a structure is required? You can just appear anywhere you choose?
I'd suggest moving the entire folder from the default location to the above and try. The default location is something like:
Steam\steamapps\workshop\content\###\2354028875\
where ### is some number. The 2354028875 is the ID number of this scenario so search for that folder, then move/rename it.