Tabletop Simulator

Tabletop Simulator

36 évaluations
Praga Caput Regni
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Type: Game
Game Category: Board Games, Strategy Games
Complexity: Medium Complexity
Number of Players: 1, 2, 3, 4
Play Time: 120 minutes
Assets: Scripting, Rules
Mots-clés : Vladimir Suchy
Taille du fichier
Publié le
Mis à jour le
457.442 KB
6 janv. 2021 à 11h24
27 sept. 2021 à 5h33
13 notes de changement ( voir )

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Praga Caput Regni

Description
This mod was created with the permission of Delicious Games.
If you like it, support the author by buying the board game!

Designer: Vladimír Suchý
Artist: Milan Vavroň

Language: ENG, DE, ESP, FR, CZ


Mod author: faszik
Script authors: Ghanaka, JerryAusPB
Mod testers: faszik, Ghanaka, LeonEuler, Milhaus, Belgor

Special thanks to www.gamepress.cz
29 commentaires
adSense 16 févr. à 7h12 
Hi faszik, I've tried it again today, just setting up 2 players and rotating wheel, and everything seems fine. Cube fell, then when arrow reaches midpoint, era automatically changed. Note that I rotated without actually playing.

Then I played like normal. During the game, I forgot whether I've done an action, so I rewinded time . Once the arrow gets to midpoint:
1. that error happens, there's an error message:
2. and the era doesn't change.

I have the screenshot and I've added you in Discord as well.
faszik  [créateur] 12 févr. à 11h16 
@adSense. Hi I have loaded the mod for 2-players and tried it. I can't see there any script errors. Can you contact me on Discord (I have the same nick as here)? You can send me directly some screenshots and we can try to find, where is the problem.
adSense 4 févr. à 2h17 
Hi! I think I found bugs? Sorry I didn't screenshot them!
I played for 2-player setup and these happened:

1 a. When using Action tile A, the counting cube still moves when it fell, not on the midpoint.
b. Then, when the arrow reaches midpoint, it will show script error: attempt to index nil value.
c. Then the era 2 is not happening - I need to reshuffle the hex tiles.

2a. When using Action tile B, the first time arrow reaches midpoint, it didn't change era? Is that correct?
b. Then 2nd time arrow reaches midpoint, it changes era.
c. 3rd time arrow reaches midpoint, script error: attempt to index nil value. appears again.

Thanks for listening, and many thanks for this mod!
I've got the physical game and I absolutely lovin' it.
faszik  [créateur] 23 janv. 2023 à 12h21 
@ SlayerHeX Hi, can you give an example, which images are broken? I can't identify broken images, everythigh seems ok. Mayeb try erase cache, or contact me with some snapshots.
faszik  [créateur] 4 oct. 2021 à 9h34 
Hi. Spanish rulebook is in the box with other rulebooks (on the right side of the table)
Avantyr 3 oct. 2021 à 17h48 
Do you have the rulebook in spanish?
Rodzilla 24 avr. 2021 à 6h37 
This is one of the best mods I've seen. I didn't even realize you could automate so much stuff in TTS. Thank you faszik! I do agree with Balerion that it would be nice if the bridge tiles were automated.
Balerion 9 mars 2021 à 12h32 
@faszik Thank you very much for creating this mod and to Delicious Games for allowing it to be made. I have purchased the game based on my plays of this mod so it worked well selling me on it at least. :)
faszik  [créateur] 8 mars 2021 à 12h09 
@ Balerion
There is no special reason. I just thought it won't be much needed. When you pick the silver bridge tile, I supposed you will place the unpicked tiles back on the bottom manually and gold ones are just three in two stacks.
But it could be a point for the update :)
Balerion 7 mars 2021 à 14h24 
This is an amazing mod. I love the containers for the tiles putting things on the bottom of the stacks. Is there a reason there isn't a container for the bridge tiles?