RimWorld

RimWorld

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ResearchPause
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Mod, 1.2, 1.3, 1.4, 1.5
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3. Jan. 2021 um 12:19
3. Mai um 16:25
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ResearchPause

Beschreibung


Ready to support RimWorld v1.5!

Just a simple mod to pause the game while the research tab is open and after a colonist has finished researching a tech tree.

It should be safe to add or remove this mod to any existing save without any consequences.

Note: Currently this will only work with the default research tab, but most of the mods that customise the research tab already have these option built in.

[github.com]
17 Kommentare
Hunter-K13 13. Sep. um 21:05 
I've found a bug, if the game is already paused when I open the research tab, it always unpauses when I exit.
captainamerica_ 26. Mai um 17:13 
Anyone else seeing this not update on their list? It keeps showing me the old graphic, and the title is in yellow still. It works in game though.
Pötatø dëë shrîmpéé!  [Autor] 3. Mai um 16:27 
This should now be ready for RimWorld 1.5, enjoy! :winter2019happyyul:
Pötatø dëë shrîmpéé!  [Autor] 1. Mai um 13:03 
Yep, no specific dates but I'll be checking it out this weekend.
ウラド 1. Mai um 12:33 
Are there any plans to update to 1.5?
19Peej 28. Nov. 2022 um 12:36 
Thank you!!
Jet 1. Nov. 2022 um 14:25 
i had thought this was a mod that added cooldown after researching a technology. I had been looking for something like that so I dont burn through everything too fast
Pötatø dëë shrîmpéé!  [Autor] 16. Okt. 2022 um 13:11 
Strange, I can only imagine its conflicting with another mod you've got installed that interacts with the research screen.

I've had no problems on 1.3 for the last year or so personally.
Mr Bear Manly 26. Mai 2022 um 11:41 
Mine is not working on 1.3. Changing the mod settings have no effect and my game pauses in both situations.
Alapma 1. Feb. 2022 um 4:02 
mice mod!! but i already developed muscle memory to pause the game everytime i enter the research tab :D 4k hours can and will change a man