The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Alchemist's Compendium
   
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2.600 MB
1 Mar, 2014 @ 4:59pm
26 Apr, 2015 @ 10:10am
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Alchemist's Compendium

Description
Immersive in-game reference book, listing all Skyrim ingredients and their 4 effects. The book lists 2 ingredients per page, with a small picture of each ingredient and lists all 4 effects, 57 pages in total, and includes info on all the DLC ingredients as well, Positive effects are in green and negative effects are in red. .

This is an immersive in-game reference book, listing all Skyrim ingredients and their 4 effects.

The Alchemist’s Compendium is something I’ve wanted since the very first time I played Skyrim. I have always liked the idea of playing a character who would rely heavily on alchemy, but I find Skyrim’s method of advancing in alchemy to be a real pain, e.g. eating all the ingredients and blind experimenting, and wasting valuable ingredients… that’s just not the way I wanted to play this game.

I have the Official Game Guide for Skyrim with 656 pages, and I’ve had that from the beginning, so obviously I could have looked up the ingredients and effects at any time I wanted, but that was a total immersion killer so for me it just wasn’t an option. What I like about having an in-game reference book is that it feels right, like it belongs in the game, like it should have been there all the time. If I want to get into character I can also use it when I’m picking up ingredients. I can see what they do and decide if they are going to be useful for the types of potions I want my character to be making, so it’s not just about leveling up, but also about roll playing the character.

The book lists 2 ingredients per page, with a small picture of each ingredient and lists all 4 effects, 57 pages in total, and includes info on all the DLC ingredients as well, Positive effects are in green and negative effects are in red.



I can’t say this was a difficult mod to make, as it was actually extremely easy, but not a fun mod to work on. Mostly it’s just a lot of HTML and boring repetitive cut and paste, very tedious indeed, But I do think it was well worth it, because for me personally this is a must have mod as I don’t think I will ever play Skyrim again without it. Though obviously this isn’t going to be for everyone, we are all different and we don’t all want the same things, I understand that. If this is what you want then great, if not then I wish you well in your continued search for good mods.

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Where do I get the book?
There is one copy of the book in game at the Alchemist’s Shack south of Ivarstead. Click on pictures below for bigger picture


Will this work with the DLC’s?
Yes it will, but you do not need the DLC’s to use this mod. It will work with or without DLC’s, makes no difference.

Will this work with SkyRe?
A skyRe version can be downloaded from Nexus Alchemist's Compendium For SkyRe[www.nexusmods.com]

Are there translated versions available for other languages?
Yes
French[www.nexusmods.com]
German[www.nexusmods.com]
Italian[www.nexusmods.com]
Russian[www.nexusmods.com]
Spanish[www.nexusmods.com]

Known issues?
I get a slight delay in the book opening in inventory. I think this is probably because of the high number of pages and pictures in the book.
Popular Discussions View All (1)
2
9 Mar, 2014 @ 11:51am
Code?
Mintier
270 Comments
Anarkee 2 Dec, 2023 @ 5:08pm 
I might be a little (like a few years, lol) late with this, but I just noticed a small mistake - The book lists "Damage Stamina" as one of the effects of Frost Mirriam. It should be "Damage Stamina Regen" though.

Otherwise I'm absolutely in love with this book.
CaptainSparkl3z 13 Jul, 2022 @ 2:55am 
I discovered the shack way back on my character and went to check for the book today, but couldn't see it
WickedWon 9 May, 2019 @ 5:56am 
Amazing. Thank you.
💖 Officer Hotpants 💖 27 Mar, 2019 @ 9:51pm 
These kinds of mods tend to be my favorite. Beautiful work.
Et tu, B? 20 Nov, 2018 @ 3:21pm 
I really like the cover of the book, not many in the base game have a unique design, only really do the master spell books have one and some journels
Vampire Woona 4 Nov, 2018 @ 1:03am 
EDIT OF PREVIOUS COMMENT: I realized afterwards that the potion recipes teaching ingredient effects was because I have a mod for that, and it is not how they function in vanilla. So apologies for what I said earlier.
Vampire Woona 2 Nov, 2018 @ 6:29am 
I love this mod for the immersion, but honestly I'm slightly dissapointed that it doesnt instantly teach your character all the effects upon reading it the first time, like all those little "potion recipe" notes do... I mean, I understand why you didnt make that a feature, as it would be mildly cheaty and then I'd only ever need to read the book once, but still...
GünTher 27 Jun, 2018 @ 2:20pm 
Suggestion:

The book could be a personal alchemist note book:
Blank at the beginning and the more you discover the effects of ingedients, the more it would be enriched.

If you have the book with you at an alchemy stand, it could provide some other functionalities when you are doing some Alchemy:
Store the combination of ingredient you already tried + store the results in a diary section of the note book, it would allow to infer the effects an ingredient has NOT, based on the trials you already made and the known effects of the ingredients. + When you are trying a combination of ingredients, you should be informed if you already tried this combination.

Additional items, sheets, would be found as a loot in the dungeons or purchased to some "specialists" and they would contain some Information about a random ingredient. Reading them would add an info in the note book, and it would add a small XP amount in Alchemy
Genma 15 Jun, 2018 @ 9:19am 
found an error wheat has damage stamina regen not damage stamina
AtomicTermite 20 Nov, 2017 @ 6:11pm 
Makes poisoning my enemies and turning invisible when I get in way over my head much easier