Sid Meier's Civilization V

Sid Meier's Civilization V

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Better City State Capture
   
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2014年3月1日 11時28分
2015年5月16日 8時40分
2 項目の変更履歴 ( 表示 )

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Better City State Capture

解説
Also available on Civ Fanatics[forums.civfanatics.com]
This requires at least one of the expansions. Either one or both works.

Makes City States more valuable to capture, or to marry/buy as Austria or Venice. Upon founding, city-states gain a unique building based on their type. This building provides them a small benefit, but importantly, it remains intact upon capturing/marrying/buying the city-state, letting you use it.

  • Cultural: Plaza adds 2 Culture to city-state and 1 Culture to the Capital.
  • Maritime: Storehouse adds 2 Food to city-state and 1 Food to the Capital.
  • Mercantile: Jewelry or Kiln created depending on what luxury the city-state produces. These buildings provide a second copy of the luxury, which you get to keep if you capture the city-state (and can trade at that point).
  • Militaristic: Blacksmith adds 2 Production to city-state and 1 Production to the Capital.
  • Religious: Saint's Tomb adds 2 Faith to city-state and 1 Faith to the Capital.
I could have made unique icons for these buildings, but it's a lot of work and you don't really care, so they use policy icons for the, like, five times you might look at them ever.


But that's just a tiny bonus. The good stuff comes from the changes to the Patronage policy line, which gives bonuses to city-states you've taken over. All old effects remain, with these new capture bonuses:
  • Opener: Capturing a city-state awards a bonus yield instantly in your Capital based on the Population and type of the city-state. The amount on Standard game speed is 8 yield for citizen, and it does retroactively affect all city-states you already own when adopted.
  • Philanthropy: Captured city-states produce +2 of their chosen yield. This is yield is whatever their building already provided, or Gold in the case of Mercantile.
  • Consulates: Creates a Consulate building in every captured city-state that adds 1 vote in World Congress. This is destroyed if you annex the city (takes a turn to remove it).
  • Scholasticism: Captured city-states generate 25% more Science.
  • Cultural Diplomacy: Captured city-states have +2 Happiness.
  • Merchant Confederacy: Captured city-states produce +25% Gold.
  • Finisher: Capturing a city-state awards a short Golden Age based on the Population of the city-state. The amount on Standard game speed is 1 turn for every 4 citizens, rounded up. This is affected by all Golden Age duration modifiers. Due to the rounding up, it's ever-so-slightly beneficial to wait to capture until you've already got this, but it does count the population of all city-states you've already got and immediately Golden Age from their population, so it is retroactive.


Looking to improve Venice more?
Venetian Ca' d'Oro gives Venice a unique building that helps it generate Merchants of Venice.
Better Liberty BNW +Venice improves the Liberty policy line, with a special focus on making it useful for Venice.
32 件のコメント
romcha 2023年3月8日 6時36分 
Doesn´t work a long time.
ChefGuevara 2015年12月30日 14時09分 
Is there a version of this mod without the changes to the patronage tree?(For the sake of compatibility with CSD)
Андрей 2015年8月27日 5時19分 
Hello. Compatible with the City-State Diplomacy Mod?
DerigarsChairman 2015年6月30日 13時27分 
it didn't work how about some custom resources?
DerigarsChairman 2015年6月30日 10時03分 
Can i edit this so it's compatible with more city state luxuries it''s kinda for a scenario i'm working on
eBlair 2015年5月16日 22時14分 
@SushiSquid
np, great mod!
Keukotis  [作成者] 2015年5月16日 8時41分 
@Erica
Oh wow! I can't believe I made such a silly error. I've fixed it and tested to be sure, and the file has been updated. Thank you for letting me know about that.
Johnnyboy228 2015年5月8日 21時19分 
this makes venice op
eBlair 2015年4月16日 2時22分 
There is a bug in which if you have puppeted city states, each and every social policy gained will trigger the golden age.
Keukotis  [作成者] 2015年4月7日 12時42分 
I didn't remove anything. The policies include their old benefits for peaceful diplomacy, plus their new benefits for war/Austria/Venice.