Left 4 Dead 2

Left 4 Dead 2

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[L4D2 Script Addon] AT4-CS Script for Grenade Launcher with more reserve ammo (Standalone Version)
   
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Game Content: Weapons, Scripts, UI
File Size
Posted
Updated
30.018 KB
24 Dec, 2020 @ 12:28am
1 Aug, 2021 @ 9:47pm
2 Change Notes ( view )

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[L4D2 Script Addon] AT4-CS Script for Grenade Launcher with more reserve ammo (Standalone Version)

Description
This addon is will change Grenade Launcher's weapon script with more reserve ammo.
Includes HUD Icon.
Merged with dependency addon.


[ATTENTION] If your playing campaigns are generate too many grenade launcher or M60 or both, pay attention to your PC performance and lifespan. This add-on is changes ammo reserves to low amount. So several campaigns's special weapon related sequences timer is will not correctly. So that's make too many objects, then your game is crashed.
(E.g. 'Let's Build' type campaigns, etc.)

If you still want realistic weapon stats script, check this link.

Addon version: v1.1.0
(Version number converted to Semantic Versioning)

Replaces
.../scripts/weapon_grenade_launcher.txt
.../scripts/gamemodes.txt

Weapon Stat Data
PenetrationNumLayers: 4 (Def. 2)
PenetrationPower: 100 (Def. 50)
PenetrationMaxDistance: 500 (Def. 0)
Damage: 250 (Def. 33)
GainRange: 2100 (Def. 1500)

In general game mode's convars
Grenade Launcher Reserve Ammo: 10 (Def. 30)
Grenade Launcher Damage: 2500 (Def. 400)

In several game mode's convars
Realism: Grenade Launcher Reserve Ammo: 5 (Def. 30)
Realism: Grenade Launcher Damage: 5000 (Def. 400)
Mutation-Gib Fest: Grenade Launcher Reserve Ammo: Infinite (Def. Infinite)
Mutation-Gib Fest: Grenade Launcher Damage: 7500 (Def. 400)
Mutation-Taaannnkk!: Grenade Launcher Reserve Ammo: 20 (Def. 30)
Mutation-Taaannnkk!: Grenade Launcher Damage: 5000 (Def. 400)

Conflicts
Improved Bots(Simple)
Improved Bots(Advanced)
[L4D2 Script Addon] MG & GL Reserve Ammo Increase Script


Enjoy!