Sid Meier's Civilization V

Sid Meier's Civilization V

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Mexico (Maximilian I)
   
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5.817 MB
22 Dec, 2020 @ 12:22pm
30 Aug, 2021 @ 12:53pm
2 Change Notes ( view )

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Mexico (Maximilian I)

In 1 collection by JFD
JFD's Civilisations
148 items
Description
MEXICO (MAXIMILIAN I)
Unique Trait: Stand at Querétaro
During war, adopting Social Policies spawns the best available Melee or Gun Unit in all cities. During peace, doing so triggers a WLTKD instead.

Unique Unit: Volunteer Corps
The Volunteer Corps is the slightly weaker replacement for the Gatling Gun for Maximilian I's Mexico. This unit is spawned alongside any other unit spawned whenever Maximilian adopts a social policy during wartime. Because it both ignores Zone of Control and can move immediately, Volunteer Corps can be a useful source of reinforcing your armies and quickly.

Unique Building: Finca
This unique Bank replacement increases the city's Local Happiness in addition to its Gold output. It has an additional slot for a Merchant Specialist, and the Finca's Merchant Specialists yield Culture equal to their Gold output, increasing the rate of social policy acquisition. Only Maximilian I's Mexico can construct it.
PATCHNOTES
  • v1
  • Initial release.
DISCLAIMER
Sid Meier's Civilization V, Sid Meier's Civilization VI, Sid Meier's Civilization Beyond Earth, Civ, Civilization, 2K Games, Firaxis Games, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc who do not sponsor, endorse or otherwise authorise these mods.

By downloading and/or installing this mod you are agreeing to the following terms. This mod is distributed for free and provided as is, without any warranty of any kind whatsoever. You are using this mod at your own risk. You may not re-distribute, re-host, share, alone or as part of a bigger package this mod or its assets for any commercial or non-commercial purposes except where expressively and in verifiable writing given the permission to do so by the authors of this mod. All rights not described in this license agreement belong to their respective owners.
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15 Comments
Billy Pol Pot 30 Aug, 2021 @ 1:30pm 
At least have the decency to mark the ones that are broken.
Billy Pol Pot 30 Aug, 2021 @ 1:28pm 
Yes I am blueballed that Julius is still broken and so are many others. People have to know that half your mods are broken before downloading them and then wasting their life playing them only to find out that it breaks their game 200 turns in.
JFD  [author] 30 Aug, 2021 @ 12:49pm 
You really have some vendetta. Download issues don't even have anything to do with the mod itself but with Steam
Billy Pol Pot 28 Aug, 2021 @ 5:39pm 
@Quillic Q. he wont even fix his Julius Caesar mod, you think he cares enough to respond to you?
Quillic Q. 11 Aug, 2021 @ 6:56pm 
@JFD can you please help me with this, as i would love to play this nation. But this mod doesnt not want to download at all in game, i would see other mods download in, not this one. please help
Яцык Бабай 31 Mar, 2021 @ 8:02am 
Excuse me. Is there a version in Russian? Or does it all depend on the version of the game?
Quillic Q. 12 Mar, 2021 @ 5:32am 
For some reason this mod wont download at all. :(
R0CKHARD0 1 Jan, 2021 @ 12:25pm 
I fixed the volunteer thing in the game defines. I changed it to this:
UPDATE Units
SET Combat = Combat-4, RangedCombat = 28, Range = 1, MoveAfterPurchase = 1
WHERE Type = 'UNIT_JFD_VOLUNTEER_CORPS';

However i've noticed an issue where after researching industrialization adopting policies only spawns a melee unit and a volunteer in the capital and no other cities
R0CKHARD0 1 Jan, 2021 @ 12:08am 
Also, i just encountered an issue where the foreign volunteer has no ranged attack
R0CKHARD0 31 Dec, 2020 @ 9:18pm 
I like this civ, its been a lot of fun but i think the wltkd might need to be nerfed, it seems like my wltkds never end