Space Engineers

Space Engineers

90 ratings
Rover Cockpit (Fixed) (DLC COMPATIBLE)
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: Block
File Size
Posted
8.110 MB
21 Dec, 2020 @ 7:38am
1 Change Note ( view )

Subscribe to download
Rover Cockpit (Fixed) (DLC COMPATIBLE)

Description
NOTICE
This version IS compatible with the Wasteland DLC!
If you have older blueprints, either edit the blueprint manually by replacing the original ID to the new one or use the legacy version here:
https://steamproxy.net/sharedfiles/filedetails/?id=2328844782

If editing the blueprint manually, replace all "SmallRoverCockpit" and "LargeRoverCockpit" with "DBSmallRoverCockpit" and "DBLargeRoverCockpit" respectively. Lookup how to manually edit saved blueprints.

Finally had some time to update this baby. Now with fully supported LCD's and highlights!
Sorry it took so long.

Discord:
https://discord.gg/maBCZSn

This is a fixed version of Darth Biomech's Rover Cockpit.
Note, the description is his own. I will try to redo the textures but for now a working mod.
Why the original mod is still not vanilla is beyond me. We need a wheeled/land based vehicle cockpit, Keen!



Huge thanks for Kreeg, SEModder4 and Eikester for the help as well as the rest i might have missed and helped on other projects on Keen discord. They made it possible for one of my absolute favorite mods to get updated. Darth Biomech for making the one of my absolute favorite mods in the first place.
Most of you already know who they are but in case you dont, check out their amazing mods. Absolute must have mods. Trust me.



Darth Biomech's workshop: http://steamproxy.net/id/darth_biomech/myworkshopfiles/?appid=244850
SEModder4's workshop: http://steamproxy.net/profiles/76561198062438563/myworkshopfiles/?appid=244850
Eikester's workshop: http://steamproxy.net/id/Eikester/myworkshopfiles/?appid=244850
Kreeg workshop: https://steamproxy.net/profiles/76561198006687969/myworkshopfiles/?appid=244850



Original mod: http://steamproxy.net/sharedfiles/filedetails/?id=536696922&searchtext=rover+cockpit
I have permission from Darth Biomech, the original author.



Update Notes:
Fixed progression hopefully this time for good. Sorry for the inconvenience.
Added cockpit LCD's
Finally fixed the highlights
Fixed the missing interior
Fixed glass not being transparent from within
Fixed characters sitting in cockpit pose



Mod's original description:
This 5x5x3 cockpit is designed for use with rovers or orbital dropships, in situations where it is important to see what is happening below you. It is a bit sturdier than regular cockpit and can hold more oxygen.

Texture is WIP yet, just basic colors so far.

Current Function: Cockpit

Planned Function: Cockpit

Available on: Small ships, Large Ships and Stations

Adapted for Survival: Yes

Polygons: 1168 / 7036

Trivia: This one was inspired by design of rovers from movie "Last days on Mars". Vehicle and set designs were fantastic! But then it turned out to be "Zombies IN SPACE!"-kind of a movie. =\



COPYRIGHT DISCLAIMER

REUPLOAD PERMISSIONS
Only as server specific rebalance mods is allowed without permission under the added condition that it's UNLISTED and following the 'reupload conditions'.

REUPLOAD CONDITIONS
  • If My mod uses another authors work that does not give editing permission by default, You will need to ask listed authors for permission first, after which the continuing conditions apply.
    This will be noted on any mods using other authors assets and other contributons.
  • Mod name cannot be the same, it has to differentiate itself from My original mod name by something, some prefix or suffix.
  • You cannot use My original mod thumbnail for Your mod.
  • You can use My videos showcasing Your mod if You don't have the ability to make Your own and if the showcase still makes sense for Your mod, e.g no significant model changes or non at all etc.
    You best decide, but any other images You are to make Yourself.
  • Credit Me, any contributing authors and link to My original mod must be provided in Your mod description.
  • Clear instructions must be provided that using Your version of mod, any bugs are to be reported solely to You on Your mod page and not My own original mod as they don't necessarily need to corelate nor do I fix and update bugs based on other peoples mod reuploads, unknown mod edits etc, nor will I ever check a mod reupload for bugs or other errors.
    By reuploading, you are taking any updating responsibility on your own.
    However, any updates I make that would still work for Your mod as well can be integrated.

REMARKS
Even if a mod is an update from another existing mod that has an open permission, the assets or code are still my own, in many cases remade from scratch so I own the rights for any assets in cases where the changes are significant.

WARNING
Failing to follow any of the listed conditions, I will consider it as copyright infringement and will take action.
If for any reupload inquiries I don't reply within a month and you attempted to contact me at least three times within that month (I just may not have seen it or wasn't able to respond timely after which I forgot about it), you are free to use it as you see fit.

For additional information, please refer to the official post about mod copyrights by Keen moderators:
https://steamproxy.net/workshop/discussions/18446744073709551615/2793874853443195941/?appid=244850
7 Comments
TwitchingPsycho  [author] 28 Feb, 2024 @ 6:19am 
Probably not, not playing anymore. Sorry. 🥲
Thundercraft 20 Feb, 2024 @ 4:18am 
Any chance of an update?
Armigus 10 Feb, 2022 @ 12:08am 
All you need now are DX-11 skin compatible textures. There's a tutorial and tool for basic conversion on YouTube and SEModder4 can help with the rest.
Icy Skye 11 Oct, 2021 @ 11:55am 
It's broken again. When using this mod, the vanilla one doesn't show up in the G menu.
Nixeen 21 Feb, 2021 @ 11:09pm 
Yes! Thank you for fixing this, and adding the LCD support! Interesting splitting up the keyboard into 2 separate ones.
SnowyRay 26 Dec, 2020 @ 3:03am 
Please tell me you fixed the cockpit LCD's! I've been having a problem with some scripts not recognising the cocpkit as one, and the LCD's being a bit missaligned. More a pet peeve, but still worth pointing out
Annastasya 21 Dec, 2020 @ 9:35am 
Most on-the-ball modder!
xoxoxo