Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Submarine with ballistic GPS missile
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3.369 MB
19 Dec, 2020 @ 10:36am
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Submarine with ballistic GPS missile

Description
You may edit and redistribute this without my consent.

In the front of the sub there are 3 different seats. The helm, sonar and missile.

In general when navigating the map use WASD to move and Up and Down arrow to zoom.

HELM
The helm got 4 modes. These can be switched with the 4 buttons below the screen or by pressing 1, 2, 3 or 4.

Mode 1: Manual navigation mode.
WS to increase/decrease throttle.
AD to turn left and right.
Use up and down arrow to set the depth.

Mode 2: Periscope mode.
The periscope will automatically deploy once you enter this mode.
Use AD to turn the periscope left or right.
WD to switch between normal and infrared mode.

Mode 3: Autopilot mode.
This will show you a map that you can interact with together with 3 buttons. You can plot a course by pressing the plan button and then setting out waypoints by pressing E on the screen. If you want to remove a point just press E on it.

Once you have a course you like just press the autopilot button to make the submarine follow your path.

You can press the clear button to remove all waypoints.

Mode 4: Submarine Status
This screen shows you how much water you have in different rooms. If you click on a room you will get the option to turn on pumps for emptying the room for water.

SONAR
Use WASD to navigate the map. Use up and down arrow to zoom. Buttons should be self explanatory.

MISSILE
You navigate the map with WASD. Use up and down to zoom. Press E on the map to mark a target position. It will be marked as a red X. Turn the key to your right to launch the missile. Just remember that the submarine has to be at the surface and in a stable position to safely launch the missile. If you get an error message (as in the video) you have to release the key and try again later. Press the surface button to force the submarine to the surface. Once at the surface it should be clear to launch the missile.

Once the missile is launched press the Cam button to view the camera on the missile. You will see a progress bar at the bottom showing you the approximate progress. On the map you can see the missile indicated by a green X.

34 Comments
ultra doven 9 Oct, 2021 @ 1:12pm 
please update to weapon dlc
phantom2003 7 May, 2021 @ 7:24am 
how to dive?
L0rd_v4d3r 28 Mar, 2021 @ 7:14am 
I surfaced but I couldn't use the missile.
Axisear 31 Jan, 2021 @ 3:18am 
One of the best creations and best submarine i have ever driven. but how do you change the depth because on auto pilot because manual mode depth wont work
jostvanwair 26 Dec, 2020 @ 10:58am 
What about SRBs? The missile can be thrusted out of the water with an SRB then the man missile fired
Sakarias  [author] 26 Dec, 2020 @ 12:30am 
@JostVanWair
I picked jet engine as propulsion for range. Jet engines can't start if they are below sea level even if they are in a room full with air (stormworks bug). This is why surfacing is so important and it's also why the missile is raised more than it needs to in order to exit its launch bay (gives it a little bit more elevation at launch). By the looks of it i need to raise it even more to make it even easier to launch since some have reported issues of the missile not launching in time. Will look at that as soon as i can get my hands on a computer again.
jostvanwair 24 Dec, 2020 @ 2:04pm 
Cool but the biggest issues of this sub are the payload and the fact you have to surface. I think it's capable to launch missiles underwater in this game. Still looks cool
Shitass 24 Dec, 2020 @ 8:06am 
commander: fire guns at the submarine.
crew: we lost contact on the sub sir!
commander: YOU WHAT!?
Arthur 23 Dec, 2020 @ 3:23pm 
Could you add actual gps coordinate inputs to the missile for more precise hits, instead of just the map on the screen
phillydopey 23 Dec, 2020 @ 12:37pm 
make to add wepons on dlc