Sid Meier's Civilization V

Sid Meier's Civilization V

80 ratings
DCU Civilizations - Aquaman
   
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1.121 MB
26 Feb, 2014 @ 8:47pm
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DCU Civilizations - Aquaman

Description
This mod contains a new leader, Aquaman and a new civilization, Atlantis.

Trait: Sultan of the Sea
Sea Tiles yield +1 Food, +1 Production and +1 Faith.
Sea Resources yield +1 Production, +1 Gold and +2 Culture.
All units may embark into deep ocean immediately and can see submarines.
Naval units can heal anywhere.
Atlantis may not build Granaries.

Unique Units:
Water Warriors
Underwater warriors of Atlantis respond to a new era of man on Earth-Civ. Around the time submarines come onto the scene, the seas become angry. Now, Aquaman easily convinces creatures of the sea to aid Atlantis on land. When Atlanteans and creatures of the sea combine, they form powerful, resilient armies to defend the seas.
Stronger, faster and better sight than the Submarine, which they replace.
Unlike the Submarine, Water Warriors engage in close combat.
Invisible, just like standard Submarines.
Bonus vs Submarines.
No unit maintenance.

Sea Sorceress
Underwater magicians of Atlantis. These titans of magic help Atlantis defend and rule the seas.
Stronger, cheaper, available sooner and better sight than the Nuclear Submarine, which she replaces.
Does not require Aluminum.
Bonus vs Submarines.
No unit maintenance.



Release Notes:
Requires Gods & Kings or Brave New World expansion.

Mediafire link:
{LINK REMOVED}

Enjoy!
31 Comments
Zip the Space Cowboy 3 Aug, 2016 @ 9:24am 
build cities in water and add water resources?
scipiogarling 2 Oct, 2015 @ 7:31pm 
DCU Batman shows up among my list of selectable civs. but DCU Aquaman (who I am VERY eager to play) does NOT. Help...?
Post Scriptum 27 Jul, 2015 @ 7:16pm 
I really like the civs you created so far, but aqua is just too op. I usually play on king-emperor difficulties, but with this one i easily beat diety if i get the coastal starting location. because of the trait you get food, production, faith AND culture early on, giving you advantage in all fields. Not to mention aquatic maps, where you get 4-5 more cities than even most expansive civs like Rome or Greece because of the ability to use 1-tile islands useless to others.
Beside that, i really like it. 8/10, since the civ is so op.
ryderninja 13 Jun, 2015 @ 10:42am 
Very cool
TheTrueFinalBoss 13 Dec, 2014 @ 5:28am 
I checked this one but its likely an issue with your Civs in general.

Because you do not use a Textkey with your leader names it is not possible for me to easily change the name of your civilization in my mod to make it compatible with Civ4 Traits.
SisyphusHappy 11 Dec, 2014 @ 3:23pm 
any ideas for more? maybe some villains too?
Venusaisha 15 Nov, 2014 @ 1:22pm 
ok lets get fishy ehh 8)
getalife 23 Oct, 2014 @ 12:29pm 
Good Mod :)
ClassyBot 12 Jul, 2014 @ 9:28am 
We all live in a sinking submarine
T3mp0st 21 Jun, 2014 @ 10:57am 
wow Atlanteans really hate submarines