Total War: WARHAMMER II

Total War: WARHAMMER II

91 ratings
[FIXED] Hertz Adjacent Undercities
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Campaign
File Size
Posted
Updated
507.124 KB
17 Dec, 2020 @ 9:44am
14 Feb, 2022 @ 2:19pm
8 Change Notes ( view )

Subscribe to download
[FIXED] Hertz Adjacent Undercities

Description
Hertz Adjacent Undercities


Yes-yes, man-thing must press-push button. All for the great Horned Rat! YES-YES

Mod Version: v1.5

Hertz Adjacent Undercities is a simple mod that will generate undercities in the regions neighboring any skaven settlement.


Features
Each settlement within a province adds 1.5% chance to expand your under empire to neighboring regions.

1 region within a province gives 1.5% chance to expand the under-empire.
4 regions within a province gives 6% chance to expand the under-empire.

You don't need to own the entire province to expand the under-empire.

Each Province can expand the under-empire one time per turn. So multiple provinces could give you multiple under-empires.

This mod works for the player and AI

Hope you have fun!


(This mod is save-game compatible)
51 Comments
Haerzog 11 Oct, 2022 @ 7:07pm 
Haven't seen any evidence this is working in my game,after 115 turns. What sort of mods would this be incompatible with? Such as SFO.
Lukas 12 Jul, 2022 @ 7:07pm 
Great mod, thank you.
Sergej 15 Feb, 2022 @ 12:53pm 
May the skaven infestations renew their vigor! This plus Nanu's skaven tweaks makes the ai skaven truly present in the underworld. I am thinking about ripping an undercity plague building for Skrolks Pestilens from Stratovarius's Bubonic Cult.
Yiunko 15 Feb, 2022 @ 1:33am 
Oh man great news thank you! :D
8 Hertz WAN IP  [author] 14 Feb, 2022 @ 2:18pm 
Hey guys I can finally announce that I have managed to recreate the bug and fixed it! :D

Hopefully this was the last instance of the crash and the mod will be working smoothly from now on. But who knows... programming is weird like that.
Yiunko 14 Jan, 2022 @ 12:04pm 
For me it was always during end turn during a random AI faction's turn, not necessarily a skaven one.
Sergej 14 Jan, 2022 @ 10:54am 
I don't remember 100% exactly but i think it crashed for me on the turn of an ai faction.
8 Hertz WAN IP  [author] 13 Jan, 2022 @ 2:46pm 
Im still figuring out the reason for the crash its kinda hard to replicate.
Nero Sima 13 Jan, 2022 @ 10:48am 
work with SFO??
Sergej 28 Nov, 2021 @ 6:11am 
This mod does not work atm, crashes the game, it is a pitty. It gave the AI more undercity expansion.