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Next release will be properly minified just to get the limit under, but I'll keep the unminified version as well in github.
https://github.com/p-mcgowan/se-scripts/blob/master/ShipStatus/Unminified.cs
https://github.com/p-mcgowan/se-scripts/blob/master/ShipStatus/Script.cs
I thought the version that's loaded from the store would work out of the box, but if not I'll have to change it again - most people won't want to use it if it doesn't work when downloading / subscribing.
Added gas template utils (should be pretty self explanatory but there are examples in the github readme too):
gas.o2CurrentVolume, gas.h2CurrentVolume, gas.o2MaxVolume, gas.h2MaxVolume, gas.o2FillPct, gas.h2FillPct, gas.o2Tanks, gas.h2Tanks, gas.generationEnabled, gas.o2Bar, gas.h2Bar
Added single-item cargo count:
cargo.item:name=Ice
So for your question before, total hydro volume is {gas.h2CurrentVolume}, total uranium is either {cargo.item:name=Uranium Ingot} or {cargo.item:name=Uranium Ore} or {power.reactorUr}.
reactorUr is the uranium ingots inside reactors, cargo.item:name=Uranium Ingot is the count of ingots in storage - so you may have 600 ingots in the reactors but 0 in storage.
Hope that helps!
I ended up building something for o2 in another script, but maybe I'll add it in here soon (https://github.com/p-mcgowan/se-scripts/tree/master/oxygen-monitor) . It ties into the templating functionality, and toggles o2 generators on/off depending on fill amount to not vent o2 through airlocks.
Same for ice, I think I'll add a selector for specific items, not sure though would have to look into it.
For Uranium, you can user {power.reactorUr} to get uranium in kg.